Buildings and levels for the floor map, and make every identifier searchable
The map was one picture of one floor. A second floor was added, the blueprint changed size, and machines moved, so a position now records WHICH DRAWING its coordinates belong to. Buildings and levels (ADR-017). Each level owns its blueprint per theme and its own native pixel size; assets.mapx/mapy are pixels of assets.levelid, not of the site. A position whose level is unknown renders "level unknown" and is never drawn on the default level, because a marker on the wrong floor plan looks entirely correct while pointing at the wrong place. Repositioning in bulk: filter by unplaced, needs-review or level, search, place, confirm. Landmark recalibration solves the transform PER AXIS from landmark pairs and never from image dimensions - the canvas grew taller without rescaling, so a dimension-derived scale would stretch Y by 1.57 and be wrong everywhere. It defaults to a dry run, reports what would land off the drawing, snapshots before applying, and clears mapverifiedat because a transform is a guess awaiting review. Snapshots restore, including the level and the review state, and a restore snapshots first so an undo is undoable. Search: gaugelabreference was matched only for measuring tools and maintenancereference was matched nowhere at all, for any asset type, while Settings happily offers both identifiers on machines and PCs. A tag an operator is told to record has to be findable or it is a write-only field. USB devices and printed items were unreachable from search entirely - neither is an asset, so the generic asset search could not see them and no searcher existed; they now match on serial, asset tag, label, bin code and gage-lab tag, honouring isactive, with Settings toggles and result labels to match. The retired-application rule was half a rule: GET /api/knowledgebase hid articles whose topic application is retired while global search still returned them and printed the retired application as the subject. A filter is only real if every path that reaches the row applies it. Contract to 0.20.0 (additive): Asset gained levelid and mapverifiedat, Location gained levelid, and resolve_asset_position returns the levelid belonging to whichever source supplied the coordinates. The five plugins that write a map position are re-pinned. The install-list text format gained levelid as a NINTH field, appended, because the shipped Pascal installer reads fields 0-7 by index. That installer still compiles in one drawing's dimensions and bundles one blueprint, so its map is accurate for the default level only; /api/maplevels is deliberately unauthenticated so it can read both at runtime once rebuilt. Recorded in PRINTER-INSTALLER.md section 6 along with the other known gaps. Migration 7d33 converts an existing single-map site into one building and one default level carrying the old map_* settings, then assigns every placed asset and location to it. Nothing moves on screen. Old settings rows are kept so a rollback still finds them. Verified end to end on MySQL 5.6 from a production-shaped database.
This commit is contained in:
350
shopdb/core/api/maplevels.py
Normal file
350
shopdb/core/api/maplevels.py
Normal file
@@ -0,0 +1,350 @@
|
||||
"""Buildings and levels: the drawings a marker can be placed on (ADR-017).
|
||||
|
||||
Reads are UNAUTHENTICATED. The printer installer map runs before anyone logs in
|
||||
and needs a blueprint to draw, exactly as the printer install-list and the slide
|
||||
feed already do. A level name, a blueprint path and a pixel size are not
|
||||
secrets - the marker positions drawn on them already render on kiosk pages.
|
||||
|
||||
Writes require admin: adding a level changes where every marker on it appears.
|
||||
"""
|
||||
|
||||
import os
|
||||
|
||||
from flask import Blueprint, request, current_app
|
||||
from flask_jwt_extended import jwt_required
|
||||
from werkzeug.utils import secure_filename
|
||||
|
||||
from shopdb.extensions import db
|
||||
from shopdb.core.models import Building, MapLevel, Asset, AuditLog
|
||||
from shopdb.utils.responses import success_response, error_response, ErrorCodes
|
||||
from shopdb.utils.authz import require_role
|
||||
from shopdb.api import send_upload
|
||||
from shopdb.utils.imagesize import image_size
|
||||
|
||||
maplevels_bp = Blueprint('maplevels', __name__)
|
||||
|
||||
# Same set the map blueprint upload already accepts. SVG stays allowed because a
|
||||
# floor plan is vector by nature; it is served through send_upload, which sends
|
||||
# the sandbox headers that stop one executing as script.
|
||||
BLUEPRINT_EXTENSIONS = {'.png', '.jpg', '.jpeg', '.gif', '.webp', '.svg'}
|
||||
|
||||
|
||||
def _blueprint_dir():
|
||||
return os.path.join(current_app.instance_path, 'maps')
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# Read - public
|
||||
# =============================================================================
|
||||
|
||||
@maplevels_bp.route('', methods=['GET'])
|
||||
def list_levels():
|
||||
"""Every active level, grouped by building, in display order.
|
||||
|
||||
One call, because every consumer needs the whole list: the map switches
|
||||
between levels, and a hover preview has to resolve an arbitrary asset's
|
||||
level to a blueprint without knowing in advance which one it is.
|
||||
"""
|
||||
buildings = (Building.query.filter_by(isactive=True)
|
||||
.order_by(Building.sortorder, Building.buildingid).all())
|
||||
|
||||
# How many markers sit on each level, in one grouped query rather than one
|
||||
# per level. The admin page needs it to say what a rename or a resize is
|
||||
# about to affect, and it is what makes the delete refusal predictable
|
||||
# instead of a surprise.
|
||||
counts = dict(db.session.query(Asset.levelid, db.func.count(Asset.assetid))
|
||||
.filter(Asset.levelid.isnot(None), Asset.isactive.is_(True))
|
||||
.group_by(Asset.levelid).all())
|
||||
|
||||
payload = []
|
||||
for building in buildings:
|
||||
entry = building.to_dict()
|
||||
for level in entry.get('levels', []):
|
||||
level['assetcount'] = counts.get(level['levelid'], 0)
|
||||
payload.append(entry)
|
||||
|
||||
default = MapLevel.default_level()
|
||||
return success_response({
|
||||
'buildings': payload,
|
||||
'defaultlevelid': default.levelid if default else None,
|
||||
'totalplaced': sum(counts.values()),
|
||||
})
|
||||
|
||||
|
||||
@maplevels_bp.route('/<int:levelid>', methods=['GET'])
|
||||
def get_level(levelid):
|
||||
level = db.session.get(MapLevel, levelid)
|
||||
if not level or not level.isactive:
|
||||
return error_response(ErrorCodes.NOT_FOUND, 'No such level',
|
||||
http_code=404)
|
||||
return success_response(level.to_dict())
|
||||
|
||||
|
||||
@maplevels_bp.route('/<int:levelid>/blueprint/<path:filename>', methods=['GET'])
|
||||
def serve_blueprint(filename, levelid=None):
|
||||
"""Serve a level's blueprint image. Public, for the same reason as above."""
|
||||
return send_upload(_blueprint_dir(), filename)
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# Write - admin
|
||||
# =============================================================================
|
||||
|
||||
@maplevels_bp.route('/buildings', methods=['POST'])
|
||||
@jwt_required()
|
||||
@require_role('admin')
|
||||
def create_building():
|
||||
data = request.get_json() or {}
|
||||
name = (data.get('buildingname') or '').strip()
|
||||
if not name:
|
||||
return error_response(ErrorCodes.VALIDATION_ERROR,
|
||||
'buildingname is required')
|
||||
if Building.query.filter(db.func.lower(Building.buildingname)
|
||||
== name.lower()).first():
|
||||
return error_response(ErrorCodes.CONFLICT,
|
||||
f"Building '{name}' already exists",
|
||||
http_code=409)
|
||||
building = Building(buildingname=name,
|
||||
sortorder=int(data.get('sortorder') or 0))
|
||||
db.session.add(building)
|
||||
db.session.commit()
|
||||
AuditLog.log('created', 'Building', entityid=building.buildingid,
|
||||
entityname=name)
|
||||
db.session.commit()
|
||||
return success_response(building.to_dict(), message='Building created',
|
||||
http_code=201)
|
||||
|
||||
|
||||
@maplevels_bp.route('/buildings/<int:buildingid>', methods=['PUT', 'PATCH'])
|
||||
@jwt_required()
|
||||
@require_role('admin')
|
||||
def update_building(buildingid):
|
||||
"""Rename or reorder a building. Levels move with it; nothing repositions."""
|
||||
building = db.session.get(Building, buildingid)
|
||||
if not building:
|
||||
return error_response(ErrorCodes.NOT_FOUND, 'No such building',
|
||||
http_code=404)
|
||||
data = request.get_json() or {}
|
||||
if 'buildingname' in data:
|
||||
name = (data['buildingname'] or '').strip()
|
||||
if not name:
|
||||
return error_response(ErrorCodes.VALIDATION_ERROR,
|
||||
'buildingname cannot be blank')
|
||||
clash = Building.query.filter(
|
||||
db.func.lower(Building.buildingname) == name.lower(),
|
||||
Building.buildingid != buildingid).first()
|
||||
if clash:
|
||||
return error_response(ErrorCodes.CONFLICT,
|
||||
f"Building '{name}' already exists",
|
||||
http_code=409)
|
||||
building.buildingname = name
|
||||
if data.get('sortorder') is not None:
|
||||
building.sortorder = int(data['sortorder'])
|
||||
if 'isactive' in data:
|
||||
building.isactive = bool(data['isactive'])
|
||||
db.session.commit()
|
||||
AuditLog.log('updated', 'Building', entityid=buildingid,
|
||||
entityname=building.buildingname)
|
||||
db.session.commit()
|
||||
return success_response(building.to_dict(), message='Building updated')
|
||||
|
||||
|
||||
@maplevels_bp.route('', methods=['POST'])
|
||||
@jwt_required()
|
||||
@require_role('admin')
|
||||
def create_level():
|
||||
data = request.get_json() or {}
|
||||
name = (data.get('levelname') or '').strip()
|
||||
buildingid = data.get('buildingid')
|
||||
if not name or not buildingid:
|
||||
return error_response(ErrorCodes.VALIDATION_ERROR,
|
||||
'buildingname and buildingid are required')
|
||||
if not db.session.get(Building, buildingid):
|
||||
return error_response(ErrorCodes.NOT_FOUND, 'No such building',
|
||||
http_code=404)
|
||||
|
||||
level = MapLevel(
|
||||
buildingid=buildingid,
|
||||
levelname=name,
|
||||
sortorder=int(data.get('sortorder') or 0),
|
||||
blueprintlight=data.get('blueprintlight'),
|
||||
blueprintdark=data.get('blueprintdark'),
|
||||
mapwidth=int(data.get('mapwidth') or 3300),
|
||||
mapheight=int(data.get('mapheight') or 2550),
|
||||
)
|
||||
db.session.add(level)
|
||||
db.session.flush()
|
||||
_apply_default(level, data.get('isdefault'))
|
||||
db.session.commit()
|
||||
AuditLog.log('created', 'MapLevel', entityid=level.levelid,
|
||||
entityname=name)
|
||||
db.session.commit()
|
||||
return success_response(level.to_dict(), message='Level created',
|
||||
http_code=201)
|
||||
|
||||
|
||||
@maplevels_bp.route('/<int:levelid>', methods=['PUT', 'PATCH'])
|
||||
@jwt_required()
|
||||
@require_role('admin')
|
||||
def update_level(levelid):
|
||||
level = db.session.get(MapLevel, levelid)
|
||||
if not level:
|
||||
return error_response(ErrorCodes.NOT_FOUND, 'No such level',
|
||||
http_code=404)
|
||||
data = request.get_json() or {}
|
||||
|
||||
# The dimensions are the coordinate space every marker on this level is
|
||||
# expressed in, so changing them moves every marker relative to the image.
|
||||
# Report it rather than doing it silently; the caller decides whether to run
|
||||
# a transform (POST /api/assets/map/transform).
|
||||
warnings = []
|
||||
for field in ('mapwidth', 'mapheight'):
|
||||
if field in data and int(data[field] or 0) != getattr(level, field):
|
||||
warnings.append(
|
||||
'%s changed from %s to %s; existing positions on this level are '
|
||||
'still in the old coordinate space' % (field,
|
||||
getattr(level, field),
|
||||
data[field]))
|
||||
|
||||
for field in ('levelname', 'blueprintlight', 'blueprintdark'):
|
||||
if field in data:
|
||||
setattr(level, field, data[field])
|
||||
for field in ('sortorder', 'mapwidth', 'mapheight'):
|
||||
if field in data and data[field] is not None:
|
||||
setattr(level, field, int(data[field]))
|
||||
if 'isactive' in data:
|
||||
level.isactive = bool(data['isactive'])
|
||||
_apply_default(level, data.get('isdefault'))
|
||||
|
||||
db.session.commit()
|
||||
AuditLog.log('updated', 'MapLevel', entityid=level.levelid,
|
||||
entityname=level.levelname)
|
||||
db.session.commit()
|
||||
payload = level.to_dict()
|
||||
if warnings:
|
||||
payload['warnings'] = warnings
|
||||
return success_response(payload, message='Level updated')
|
||||
|
||||
|
||||
@maplevels_bp.route('/<int:levelid>', methods=['DELETE'])
|
||||
@jwt_required()
|
||||
@require_role('admin')
|
||||
def delete_level(levelid):
|
||||
"""Deactivate a level, refusing while assets are still placed on it.
|
||||
|
||||
Deleting the drawing out from under a marker would leave a position in a
|
||||
coordinate space that no longer exists - unrenderable, and indistinguishable
|
||||
from a marker that was never placed.
|
||||
"""
|
||||
level = db.session.get(MapLevel, levelid)
|
||||
if not level:
|
||||
return error_response(ErrorCodes.NOT_FOUND, 'No such level',
|
||||
http_code=404)
|
||||
placed = Asset.query.filter_by(levelid=levelid, isactive=True).count()
|
||||
if placed:
|
||||
return error_response(
|
||||
ErrorCodes.CONFLICT,
|
||||
f'{placed} asset(s) are placed on this level. Move them to another '
|
||||
f'level first.', http_code=409)
|
||||
if level.isdefault:
|
||||
return error_response(
|
||||
ErrorCodes.VALIDATION_ERROR,
|
||||
'This is the default level. Make another level the default first.')
|
||||
level.isactive = False
|
||||
db.session.commit()
|
||||
AuditLog.log('deleted', 'MapLevel', entityid=levelid,
|
||||
entityname=level.levelname)
|
||||
db.session.commit()
|
||||
return success_response(message='Level deactivated')
|
||||
|
||||
|
||||
@maplevels_bp.route('/<int:levelid>/blueprint', methods=['POST'])
|
||||
@jwt_required()
|
||||
@require_role('admin')
|
||||
def upload_blueprint(levelid):
|
||||
"""Upload this level's blueprint for one theme.
|
||||
|
||||
multipart/form-data: file=<image>, theme=light|dark. The native pixel size
|
||||
is NOT inferred from the image - it is stated on the level, because that is
|
||||
what existing coordinates mean and guessing it would move every marker.
|
||||
"""
|
||||
level = db.session.get(MapLevel, levelid)
|
||||
if not level:
|
||||
return error_response(ErrorCodes.NOT_FOUND, 'No such level',
|
||||
http_code=404)
|
||||
theme = (request.form.get('theme') or '').strip().lower()
|
||||
if theme not in ('light', 'dark'):
|
||||
return error_response(ErrorCodes.VALIDATION_ERROR,
|
||||
'theme must be light or dark')
|
||||
upload = request.files.get('file')
|
||||
if not upload or not upload.filename:
|
||||
return error_response(ErrorCodes.VALIDATION_ERROR, 'No file provided')
|
||||
ext = os.path.splitext(upload.filename)[1].lower()
|
||||
if ext not in BLUEPRINT_EXTENSIONS:
|
||||
return error_response(ErrorCodes.VALIDATION_ERROR,
|
||||
f'Unsupported image type {ext}')
|
||||
|
||||
os.makedirs(_blueprint_dir(), exist_ok=True)
|
||||
filename = secure_filename(f'level-{levelid}-{theme}{ext}')
|
||||
raw = upload.read()
|
||||
upload.seek(0)
|
||||
upload.save(os.path.join(_blueprint_dir(), filename))
|
||||
url = f'/api/maplevels/{levelid}/blueprint/{filename}'
|
||||
setattr(level, f'blueprint{theme}', url)
|
||||
|
||||
# The image's real pixel size, read from its header. What happens next
|
||||
# depends entirely on whether anything is already placed on this level.
|
||||
detectedwidth, detectedheight = image_size(raw)
|
||||
placed = Asset.query.filter_by(levelid=levelid, isactive=True).count()
|
||||
sizenote = None
|
||||
if detectedwidth and detectedheight:
|
||||
matches = (detectedwidth == level.mapwidth
|
||||
and detectedheight == level.mapheight)
|
||||
if matches:
|
||||
sizenote = None
|
||||
elif not placed:
|
||||
# Nothing is placed here yet, so no coordinate can be invalidated:
|
||||
# adopt the image's own size, which is almost certainly what the
|
||||
# operator wanted and saves them typing it.
|
||||
level.mapwidth = detectedwidth
|
||||
level.mapheight = detectedheight
|
||||
sizenote = ('dimensions set from the image: %d x %d'
|
||||
% (detectedwidth, detectedheight))
|
||||
else:
|
||||
# Markers exist in the OLD coordinate space. Silently adopting the
|
||||
# new size would move every one of them relative to the drawing
|
||||
# while looking like a successful upload, so this reports and
|
||||
# changes nothing. Resizing is a transform, not an upload.
|
||||
sizenote = (
|
||||
'this image is %d x %d but the level is set to %d x %d, and %d '
|
||||
'marker(s) are placed in the current space. The dimensions were '
|
||||
'NOT changed: set them with a landmark transform '
|
||||
'(POST /api/mappositions/transform) so the markers move with '
|
||||
'them.' % (detectedwidth, detectedheight, level.mapwidth,
|
||||
level.mapheight, placed))
|
||||
|
||||
db.session.commit()
|
||||
AuditLog.log('updated', 'MapLevel', entityid=levelid,
|
||||
entityname=level.levelname,
|
||||
changes={f'blueprint{theme}': {'new': url}})
|
||||
db.session.commit()
|
||||
payload = {'levelid': levelid, f'blueprint{theme}': url,
|
||||
'mapwidth': level.mapwidth, 'mapheight': level.mapheight,
|
||||
'detectedwidth': detectedwidth, 'detectedheight': detectedheight,
|
||||
'placedassets': placed}
|
||||
if sizenote:
|
||||
payload['sizenote'] = sizenote
|
||||
return success_response(payload, message='Blueprint uploaded')
|
||||
|
||||
|
||||
def _apply_default(level, requested):
|
||||
"""Make this level the default, clearing the flag elsewhere.
|
||||
|
||||
Exactly-one-default is a rule across rows, which no column constraint can
|
||||
express, so it is enforced here - the one place that sets the flag.
|
||||
"""
|
||||
if not requested:
|
||||
return
|
||||
MapLevel.query.filter(MapLevel.levelid != level.levelid).update(
|
||||
{'isdefault': False})
|
||||
level.isdefault = True
|
||||
Reference in New Issue
Block a user