Buildings and levels for the floor map, and make every identifier searchable
The map was one picture of one floor. A second floor was added, the blueprint changed size, and machines moved, so a position now records WHICH DRAWING its coordinates belong to. Buildings and levels (ADR-017). Each level owns its blueprint per theme and its own native pixel size; assets.mapx/mapy are pixels of assets.levelid, not of the site. A position whose level is unknown renders "level unknown" and is never drawn on the default level, because a marker on the wrong floor plan looks entirely correct while pointing at the wrong place. Repositioning in bulk: filter by unplaced, needs-review or level, search, place, confirm. Landmark recalibration solves the transform PER AXIS from landmark pairs and never from image dimensions - the canvas grew taller without rescaling, so a dimension-derived scale would stretch Y by 1.57 and be wrong everywhere. It defaults to a dry run, reports what would land off the drawing, snapshots before applying, and clears mapverifiedat because a transform is a guess awaiting review. Snapshots restore, including the level and the review state, and a restore snapshots first so an undo is undoable. Search: gaugelabreference was matched only for measuring tools and maintenancereference was matched nowhere at all, for any asset type, while Settings happily offers both identifiers on machines and PCs. A tag an operator is told to record has to be findable or it is a write-only field. USB devices and printed items were unreachable from search entirely - neither is an asset, so the generic asset search could not see them and no searcher existed; they now match on serial, asset tag, label, bin code and gage-lab tag, honouring isactive, with Settings toggles and result labels to match. The retired-application rule was half a rule: GET /api/knowledgebase hid articles whose topic application is retired while global search still returned them and printed the retired application as the subject. A filter is only real if every path that reaches the row applies it. Contract to 0.20.0 (additive): Asset gained levelid and mapverifiedat, Location gained levelid, and resolve_asset_position returns the levelid belonging to whichever source supplied the coordinates. The five plugins that write a map position are re-pinned. The install-list text format gained levelid as a NINTH field, appended, because the shipped Pascal installer reads fields 0-7 by index. That installer still compiles in one drawing's dimensions and bundles one blueprint, so its map is accurate for the default level only; /api/maplevels is deliberately unauthenticated so it can read both at runtime once rebuilt. Recorded in PRINTER-INSTALLER.md section 6 along with the other known gaps. Migration 7d33 converts an existing single-map site into one building and one default level carrying the old map_* settings, then assigns every placed asset and location to it. Nothing moves on screen. Old settings rows are kept so a rollback still finds them. Verified end to end on MySQL 5.6 from a production-shaped database.
This commit is contained in:
134
shopdb/utils/imagesize.py
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134
shopdb/utils/imagesize.py
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"""Read an image's pixel dimensions from its header, with no image library.
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A level's `mapwidth`/`mapheight` are the coordinate space every marker on it is
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expressed in, so getting them wrong moves every marker relative to the drawing.
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Reading them off the uploaded file removes the most likely way to get them
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wrong, which is somebody typing what they remember.
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Pillow would do this in one line and is not a dependency. Adding it would mean a
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new cp314 win_amd64 wheel in the offline installer's hash-pinned wheelhouse -
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built on Windows, verified against bundle-lock.json, shipped in a 240 MB
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installer - to read two integers out of a header. This is the cheaper trade.
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Returns (width, height), or (None, None) when the format is not one of these or
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the header is truncated. A caller must treat None as "ask the operator" and
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never as a default.
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"""
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import re
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import struct
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def png_size(data):
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# An IHDR chunk always follows the 8-byte signature, and its first two
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# fields are width and height as big-endian 32-bit integers.
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if len(data) < 24 or data[:8] != b'\x89PNG\r\n\x1a\n':
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return None, None
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if data[12:16] != b'IHDR':
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return None, None
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width, height = struct.unpack('>II', data[16:24])
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return width, height
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def gif_size(data):
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if len(data) < 10 or data[:6] not in (b'GIF87a', b'GIF89a'):
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return None, None
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width, height = struct.unpack('<HH', data[6:10])
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return width, height
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def webp_size(data):
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if len(data) < 30 or data[:4] != b'RIFF' or data[8:12] != b'WEBP':
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return None, None
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kind = data[12:16]
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if kind == b'VP8 ':
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width, height = struct.unpack('<HH', data[26:30])
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return width & 0x3FFF, height & 0x3FFF
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if kind == b'VP8L':
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bits = struct.unpack('<I', data[21:25])[0]
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return (bits & 0x3FFF) + 1, ((bits >> 14) & 0x3FFF) + 1
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if kind == b'VP8X':
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width = int.from_bytes(data[24:27], 'little') + 1
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height = int.from_bytes(data[27:30], 'little') + 1
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return width, height
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return None, None
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def jpeg_size(data):
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"""Walk the marker segments to the start-of-frame, which carries the size.
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JPEG has no fixed header offset - the dimensions live in whichever SOF
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marker the encoder used, after any number of application and comment
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segments of varying length. So this walks rather than indexes.
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"""
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if len(data) < 4 or data[:2] != b'\xff\xd8':
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return None, None
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index = 2
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end = len(data)
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while index < end - 9:
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if data[index] != 0xFF:
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index += 1
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continue
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marker = data[index + 1]
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# SOF0 through SOF15, excluding the DHT/JPG/DAC markers interleaved
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# in that range, all carry height then width at the same offset.
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if marker in (0xC0, 0xC1, 0xC2, 0xC3, 0xC5, 0xC6, 0xC7,
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0xC9, 0xCA, 0xCB, 0xCD, 0xCE, 0xCF):
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height, width = struct.unpack('>HH', data[index + 5:index + 9])
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return width, height
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if marker in (0xD8, 0x01) or 0xD0 <= marker <= 0xD9:
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index += 2
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continue
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segment = struct.unpack('>H', data[index + 2:index + 4])[0]
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index += 2 + segment
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return None, None
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def svg_size(data):
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"""SVG states a size in attributes, or implies one through viewBox.
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Width and height may carry units (mm, in, pt) or be percentages, and a
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percentage says nothing about pixels - so a unit that is not px falls back to
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the viewBox, which is unitless user space and is what a renderer scales to.
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"""
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try:
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head = data[:4096].decode('utf-8', errors='replace')
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except Exception:
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return None, None
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if '<svg' not in head:
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return None, None
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def attribute(name):
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found = re.search(r'\b%s\s*=\s*["\']([^"\']+)["\']' % name, head)
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return found.group(1).strip() if found else None
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def pixels(value):
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if not value:
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return None
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match = re.match(r'^([0-9.]+)\s*(px)?$', value)
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return int(round(float(match.group(1)))) if match else None
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width = pixels(attribute('width'))
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height = pixels(attribute('height'))
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if width and height:
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return width, height
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viewbox = attribute('viewBox')
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if viewbox:
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parts = re.split(r'[\s,]+', viewbox.strip())
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if len(parts) == 4:
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try:
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return (int(round(float(parts[2]))),
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int(round(float(parts[3]))))
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except ValueError:
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return None, None
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return None, None
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def image_size(data):
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"""Dimensions of PNG, JPEG, GIF, WEBP or SVG data. (None, None) otherwise."""
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for reader in (png_size, jpeg_size, gif_size, webp_size, svg_size):
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width, height = reader(data)
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if width and height:
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return width, height
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return None, None
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