Threaded gunicorn workers so a retry storm cannot starve the UI

This commit is contained in:
2026-09-03 17:38:20 -04:00
parent ff9ae693a6
commit 37ba30ee63
2 changed files with 24 additions and 2 deletions

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@@ -79,10 +79,26 @@ services:
- gunicorn
- --bind
- 0.0.0.0:5001
# Threaded workers, not the blocking sync default. An agent that fails
# the TLS handshake retries in a loop, and with 4 sync workers a handful
# of those pinned every worker: real UI requests queued 20+ seconds while
# the CPU sat idle. A stuck connection now holds one THREAD, and 32
# (4 x 8) have to be exhausted before a person waits.
#
# Found in production at the other site (their commit db75ca7). Their
# server, our agent - so the same client behaviour will reach any site
# running the endpoint agent, and the fix belongs in the product rather
# than on one branch.
- --worker-class
- gthread
- --workers
- "4"
- --threads
- "8"
# 30, not 60: a hung connection frees its thread in half the time, which
# is what decides whether a retry storm is absorbed or queues.
- --timeout
- "60"
- "30"
- --access-logfile
- "-"
- --error-logfile