Run one slideshow timer, not two, and honour each slide's own duration
A site added two slides to the lobby display and it never changed between them. onMounted awaited fetchSlides, which starts the slideshow itself once it has more than one slide, and then started it AGAIN unconditionally. Two timer chains ran, and the second assignment to slideTimer lost the handle to the first, so nothing could ever cancel it. Both fired about ten seconds later, milliseconds apart, and each advanced one slide. With exactly two slides that is 0 -> 1 -> 0 every cycle: the display looked frozen. With three or more it advanced by two and merely skipped one, which is why this survived so long - and why adding a third slide would have appeared to "fix" it. onMounted no longer starts it; fetchSlides owns that. scheduleNextSlide also cancels any pending timer before setting a new one, so a future double-call replaces the chain rather than leaking an untracked one. While here: the feed has always sent a per-slide duration and the display ignored it, hardcoding ten seconds, so a slide set to hold for a minute changed after ten. It now uses the slide's own value, and the progress bar animates over that same duration instead of finishing early and sitting full.
This commit is contained in:
@@ -1,191 +1,207 @@
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<template>
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<div class="tv-dashboard">
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<div class="slideshow-container">
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<div
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v-for="(slide, idx) in slides"
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:key="slide.filename"
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class="slide"
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:class="{ active: idx === currentSlide }"
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>
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<img :src="withBase(basePath + slide.filename)" :alt="slide.filename" />
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</div>
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<div v-if="error" class="error-message">
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<h2>Display Error</h2>
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<p>{{ error }}</p>
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</div>
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<div v-if="!slides.length && !error" class="error-message">
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<h2>No Slides</h2>
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<p>No slides configured for display</p>
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</div>
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</div>
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<div class="progress-bar" :style="progressStyle"></div>
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</div>
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</template>
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<script setup>
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import { ref, computed, onMounted, onUnmounted } from 'vue'
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import { useRoute } from 'vue-router'
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import api from '@/api'
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import { withBase } from '@/utils/basePath'
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// Which slide surface this display renders: 'lobby' (default) or 'shopfloor'
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// (the screensaver). Set by the route meta (/screensaver) or a ?surface= query.
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const route = useRoute()
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const VALID_SURFACES = ['lobby', 'shopfloor']
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const surface = (VALID_SURFACES.includes(route.meta?.surface) && route.meta.surface)
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|| (VALID_SURFACES.includes(route.query?.surface) && route.query.surface)
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|| 'lobby'
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const INTERVAL = 10 // seconds between slides
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const slides = ref([])
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const basePath = ref('/static/slides/')
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const currentSlide = ref(0)
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const error = ref('')
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const progress = ref(0)
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let slideTimer = null
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let progressTimer = null
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let refreshTimer = null
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const progressStyle = computed(() => ({
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width: `${progress.value}%`,
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transition: progress.value === 0 ? 'none' : `width ${INTERVAL}s linear`
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}))
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onMounted(async () => {
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await fetchSlides()
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// Start slideshow if we have slides
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if (slides.value.length > 1) {
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startSlideshow()
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}
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// Refresh slide list every 60 seconds
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refreshTimer = setInterval(fetchSlides, 60000)
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})
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onUnmounted(() => {
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if (slideTimer) clearTimeout(slideTimer)
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if (progressTimer) clearTimeout(progressTimer)
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if (refreshTimer) clearInterval(refreshTimer)
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})
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async function fetchSlides() {
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try {
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// Flat feed shape: { success, surface, basepath, interval, slides:[...] }
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const response = await api.get('/slides/feed', { params: { surface } })
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const data = response.data
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if (data.success && data.slides?.length > 0) {
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slides.value = data.slides
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basePath.value = data.basepath || `/api/slides/img/${surface}/`
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error.value = ''
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// Restart slideshow if slides changed
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if (slides.value.length > 1 && !slideTimer) {
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startSlideshow()
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}
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} else {
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slides.value = []
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error.value = 'No slides configured'
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}
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} catch (err) {
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console.error('Error fetching slides:', err)
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error.value = 'Unable to load slides'
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}
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}
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function startSlideshow() {
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scheduleNextSlide()
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}
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function scheduleNextSlide() {
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// Reset progress bar
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progress.value = 0
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// Start progress animation after a small delay
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progressTimer = setTimeout(() => {
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progress.value = 100
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}, 50)
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// Schedule next slide
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slideTimer = setTimeout(() => {
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nextSlide()
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scheduleNextSlide()
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}, INTERVAL * 1000)
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}
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function nextSlide() {
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if (slides.value.length === 0) return
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currentSlide.value = (currentSlide.value + 1) % slides.value.length
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}
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</script>
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<style scoped>
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.tv-dashboard {
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background: #000;
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width: 100vw;
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height: 100vh;
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margin: 0;
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padding: 0;
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overflow: hidden;
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}
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.slideshow-container {
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position: relative;
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width: 100%;
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height: 100%;
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}
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.slide {
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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opacity: 0;
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transition: opacity 1s ease-in-out;
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display: flex;
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align-items: center;
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justify-content: center;
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}
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.slide.active {
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opacity: 1;
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}
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.slide img {
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width: 100%;
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height: 100%;
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object-fit: contain;
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}
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.progress-bar {
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position: fixed;
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bottom: 0;
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left: 0;
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height: 4px;
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background: #4181ff;
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z-index: 100;
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}
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.error-message {
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position: fixed;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%);
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text-align: center;
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color: #fff;
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font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', sans-serif;
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font-size: 24px;
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}
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.error-message h2 {
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color: #ff4444;
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margin-bottom: 20px;
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}
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</style>
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<template>
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<div class="tv-dashboard">
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<div class="slideshow-container">
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<div
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v-for="(slide, idx) in slides"
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:key="slide.filename"
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class="slide"
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:class="{ active: idx === currentSlide }"
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>
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<img :src="withBase(basePath + slide.filename)" :alt="slide.filename" />
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</div>
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<div v-if="error" class="error-message">
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<h2>Display Error</h2>
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<p>{{ error }}</p>
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</div>
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<div v-if="!slides.length && !error" class="error-message">
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<h2>No Slides</h2>
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<p>No slides configured for display</p>
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</div>
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</div>
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<div class="progress-bar" :style="progressStyle"></div>
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</div>
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</template>
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<script setup>
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import { ref, computed, onMounted, onUnmounted } from 'vue'
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import { useRoute } from 'vue-router'
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import api from '@/api'
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import { withBase } from '@/utils/basePath'
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// Which slide surface this display renders: 'lobby' (default) or 'shopfloor'
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// (the screensaver). Set by the route meta (/screensaver) or a ?surface= query.
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const route = useRoute()
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const VALID_SURFACES = ['lobby', 'shopfloor']
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const surface = (VALID_SURFACES.includes(route.meta?.surface) && route.meta.surface)
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|| (VALID_SURFACES.includes(route.query?.surface) && route.query.surface)
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|| 'lobby'
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const INTERVAL = 10 // seconds between slides
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const slides = ref([])
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const basePath = ref('/static/slides/')
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const currentSlide = ref(0)
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const error = ref('')
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const progress = ref(0)
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let slideTimer = null
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let progressTimer = null
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let refreshTimer = null
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const progressStyle = computed(() => ({
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width: `${progress.value}%`,
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// Matches the slide's own duration, or the bar finishes early and sits full.
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transition: progress.value === 0 ? 'none' : `width ${currentSlideSeconds()}s linear`
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}))
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onMounted(async () => {
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// fetchSlides starts the slideshow itself once it has more than one slide.
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// Starting it again here ran TWO timer chains at once, and the second
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// assignment to slideTimer lost the handle to the first so nothing could stop
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// it. Both chains called nextSlide a few milliseconds apart, so with exactly
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// two slides the display advanced 0 -> 1 -> 0 every cycle and looked frozen.
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await fetchSlides()
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// Refresh slide list every 60 seconds
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refreshTimer = setInterval(fetchSlides, 60000)
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})
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onUnmounted(() => {
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if (slideTimer) clearTimeout(slideTimer)
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if (progressTimer) clearTimeout(progressTimer)
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if (refreshTimer) clearInterval(refreshTimer)
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})
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async function fetchSlides() {
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try {
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// Flat feed shape: { success, surface, basepath, interval, slides:[...] }
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const response = await api.get('/slides/feed', { params: { surface } })
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const data = response.data
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if (data.success && data.slides?.length > 0) {
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slides.value = data.slides
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basePath.value = data.basepath || `/api/slides/img/${surface}/`
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error.value = ''
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// Restart slideshow if slides changed
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if (slides.value.length > 1 && !slideTimer) {
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startSlideshow()
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}
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} else {
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slides.value = []
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error.value = 'No slides configured'
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}
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} catch (err) {
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console.error('Error fetching slides:', err)
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error.value = 'Unable to load slides'
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}
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}
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function startSlideshow() {
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scheduleNextSlide()
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}
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function scheduleNextSlide() {
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// Cancel anything already pending. Belt and braces after the double-start
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// bug above: any future caller that schedules twice now replaces the timer
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// rather than leaking an untracked one.
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if (slideTimer) { clearTimeout(slideTimer); slideTimer = null }
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if (progressTimer) { clearTimeout(progressTimer); progressTimer = null }
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// Reset progress bar
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progress.value = 0
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// Start progress animation after a small delay
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progressTimer = setTimeout(() => {
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progress.value = 100
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}, 50)
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// The feed sends a per-slide duration and this used to ignore it, so a slide
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// set to hold for a minute still changed after ten seconds.
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const seconds = currentSlideSeconds()
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slideTimer = setTimeout(() => {
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nextSlide()
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scheduleNextSlide()
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}, seconds * 1000)
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}
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function currentSlideSeconds() {
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const slide = slides.value[currentSlide.value]
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const seconds = Number(slide && slide.seconds)
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return seconds > 0 ? seconds : INTERVAL
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}
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function nextSlide() {
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if (slides.value.length === 0) return
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currentSlide.value = (currentSlide.value + 1) % slides.value.length
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}
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</script>
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<style scoped>
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.tv-dashboard {
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background: #000;
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width: 100vw;
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height: 100vh;
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margin: 0;
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padding: 0;
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overflow: hidden;
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}
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.slideshow-container {
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position: relative;
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width: 100%;
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height: 100%;
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}
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.slide {
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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opacity: 0;
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transition: opacity 1s ease-in-out;
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display: flex;
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align-items: center;
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justify-content: center;
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}
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.slide.active {
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opacity: 1;
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}
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.slide img {
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width: 100%;
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height: 100%;
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object-fit: contain;
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}
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.progress-bar {
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position: fixed;
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bottom: 0;
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left: 0;
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height: 4px;
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background: #4181ff;
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z-index: 100;
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}
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.error-message {
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position: fixed;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%);
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text-align: center;
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color: #fff;
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font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', sans-serif;
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font-size: 24px;
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}
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.error-message h2 {
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color: #ff4444;
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margin-bottom: 20px;
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}
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</style>
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