Buildings and levels for the floor map, and make every identifier searchable

This commit is contained in:
2026-08-17 13:03:54 -04:00
parent 47fb65fdd2
commit fbd99041b0
54 changed files with 4173 additions and 880 deletions

View File

@@ -117,9 +117,24 @@ class Asset(BaseModel, SoftDeleteMixin, AuditMixin):
nullable=True
)
# Floor map position (ADR-001: asset-specific override; nullable)
mapx = db.Column(db.Integer, comment='X coordinate on floor map (ADR-001)')
mapy = db.Column(db.Integer, comment='Y coordinate on floor map (ADR-001)')
# Floor map position (ADR-001: asset-specific override; nullable).
#
# Absolute pixels in the NATIVE COORDINATE SPACE OF ITS LEVEL, not of the
# site (ADR-017). levelid says which drawing they are pixels of, and without
# it a position cannot be rendered - a marker drawn on the wrong level's
# blueprint looks perfectly correct and points at the wrong place, so the UI
# shows "level unknown" rather than assuming the default.
mapx = db.Column(db.Integer, comment='X coordinate on this level (ADR-017)')
mapy = db.Column(db.Integer, comment='Y coordinate on this level (ADR-017)')
levelid = db.Column(
db.Integer, db.ForeignKey('maplevels.levelid'), nullable=True,
index=True,
comment='Which drawing mapx/mapy are pixels of (ADR-017)')
# When the position was last CONFIRMED against the current drawing. A bulk
# transform clears it, because a transform is a starting guess: the levels
# were redrawn and machines moved, and nothing in the coordinates says which
# markers are now stale. Null means "not yet reviewed on this drawing".
mapverifiedat = db.Column(db.DateTime, nullable=True)
# Notes
notes = db.Column(db.Text, nullable=True)
@@ -198,6 +213,10 @@ class Asset(BaseModel, SoftDeleteMixin, AuditMixin):
'locationname': related.location.locationname if related.location else None,
'mapx': related.mapx,
'mapy': related.mapy,
# The level belongs to whichever asset supplied the
# coordinates (ADR-017). Inheriting a position without its
# level draws it on the borrower's drawing instead.
'levelid': related.levelid,
'inheritedfrom': related.assetnumber
}
@@ -250,6 +269,11 @@ class Asset(BaseModel, SoftDeleteMixin, AuditMixin):
result['mapx'] = inherited['mapx']
if result.get('mapy') is None:
result['mapy'] = inherited['mapy']
# Coordinates and their level move together, always. Copying the
# position while leaving levelid as this asset's own is how an
# inherited marker lands on the wrong drawing.
if result.get('levelid') is None:
result['levelid'] = inherited.get('levelid')
# Operation/short code of the resolved location (own or inherited).
# Derived from the location name's leading token; labels can encode a