Commit Graph

18 Commits

Author SHA1 Message Date
cproudlock
89248407e7 Make the map editor accept a click, and unclutter its panel
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Clicking the map in the editor did nothing, ever. The click handler was bound
inside `if (props.pickerMode)` at mount, and the editor mounts with no asset
selected, so the handler was never attached; selecting an asset flipped the prop
but nothing rebound it. The asset forms were unaffected because their picker
mounts inside a modal that is already in picker mode, which is why this looked
like an editor-only fault. The handler is now bound unconditionally and
handleMapClick keeps its own picker-mode guard.

Verified in a browser against the dev instance, both ways: with the old binding
a click on a selected asset produced no position at all; with the fix the same
click reports 1652, 1138.

Markers are now drawn in picker mode too. Placing one relative to the machines
already on the floor is the entire task, and the old code skipped rendering them
whenever the map was a picker.

Two things that looked like stray widgets:
- The editor's panel header put a heading and three controls on one row inside a
  320px panel, squeezing the search box until its placeholder read "Search na".
  The heading takes its own row and the controls share the next.
- The legend drew its bar and border even with nothing to put in it, which read
  as an empty input box under the toolbar. It renders only when it has entries.
2026-08-17 15:20:44 -04:00
cproudlock
aa6db94179 Fix the levels viewer: markers were drawn on whichever plan was showing
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Five defects, four of them mine from 0.11.0, found by using the feature.

THE SERIOUS ONE: ShopFloorMap never checked a marker's level. It skipped null
coordinates and drew everything else on whatever blueprint was displayed, so
level 1 markers appeared on level 2 - the exact failure ADR-017 exists to
prevent, in the one component that draws the map. The build gate did not catch it
because that rule checks files EMITTING mapx, not the component consuming it.
Markers are now filtered to the drawn level, and a position with no level is
omitted rather than approximated.

The map page had no way to choose a level at all. It read currentlevelid only to
title the PDF, so a second floor was unreachable from the viewer that most people
use. Adds a level selector (hidden when a site has one level), passes it to the
map, and switches the drawing, the bounds, the coordinate space and the markers
together - swapping the image without the bounds would place every marker against
the wrong scale.

Searching the map now follows results across levels: a search whose matches are
all on another floor showed an empty map while the filter counted them.

Floor map settings had NO height input - only width - so a level's native size
could not be set even while empty, which is the one time it is editable. Both
fields are there now, and size is editable on a level that has markers, because
refusing it blocked the case the feature was built for: a new blueprint of new
dimensions on a floor already full of markers. It confirms first and points at
landmark recalibration.

Search results differed between the sidebar box and the results-page box:
- 14 of 16 searchers truncated with .limit() and no ORDER BY, so the database
  could return a DIFFERENT subset of matching rows for the same query. Every
  searcher now ends in a total order (display key plus primary key).
- Searching a term already in the URL was a duplicate navigation the router
  aborts, so the route watcher never fired and the button did nothing. The
  sidebar never hit this, because it always navigates from another page - which
  is why the two boxes appeared to disagree.

Also removes a scrollbar from both map pages. They subtracted 2rem and 40px from
100vh for the page chrome, which is really 90px of padding on .main-content, so
each overflowed by the difference. The padding is now a CSS variable both the
layout and the pages read. Measured in the browser before and after: 1058 vs a
1000px viewport, now 1000.
2026-08-17 14:59:44 -04:00
cproudlock
3324dbd91e Buildings and levels for the floor map, and make every identifier searchable
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The map was one picture of one floor. A second floor was added, the blueprint
changed size, and machines moved, so a position now records WHICH DRAWING its
coordinates belong to.

Buildings and levels (ADR-017). Each level owns its blueprint per theme and its
own native pixel size; assets.mapx/mapy are pixels of assets.levelid, not of the
site. A position whose level is unknown renders "level unknown" and is never
drawn on the default level, because a marker on the wrong floor plan looks
entirely correct while pointing at the wrong place.

Repositioning in bulk: filter by unplaced, needs-review or level, search, place,
confirm. Landmark recalibration solves the transform PER AXIS from landmark
pairs and never from image dimensions - the canvas grew taller without
rescaling, so a dimension-derived scale would stretch Y by 1.57 and be wrong
everywhere. It defaults to a dry run, reports what would land off the drawing,
snapshots before applying, and clears mapverifiedat because a transform is a
guess awaiting review. Snapshots restore, including the level and the review
state, and a restore snapshots first so an undo is undoable.

Search: gaugelabreference was matched only for measuring tools and
maintenancereference was matched nowhere at all, for any asset type, while
Settings happily offers both identifiers on machines and PCs. A tag an operator
is told to record has to be findable or it is a write-only field. USB devices
and printed items were unreachable from search entirely - neither is an asset,
so the generic asset search could not see them and no searcher existed; they
now match on serial, asset tag, label, bin code and gage-lab tag, honouring
isactive, with Settings toggles and result labels to match.

The retired-application rule was half a rule: GET /api/knowledgebase hid
articles whose topic application is retired while global search still returned
them and printed the retired application as the subject. A filter is only real
if every path that reaches the row applies it.

Contract to 0.20.0 (additive): Asset gained levelid and mapverifiedat, Location
gained levelid, and resolve_asset_position returns the levelid belonging to
whichever source supplied the coordinates. The five plugins that write a map
position are re-pinned. The install-list text format gained levelid as a NINTH
field, appended, because the shipped Pascal installer reads fields 0-7 by index.

That installer still compiles in one drawing's dimensions and bundles one
blueprint, so its map is accurate for the default level only; /api/maplevels is
deliberately unauthenticated so it can read both at runtime once rebuilt.
Recorded in PRINTER-INSTALLER.md section 6 along with the other known gaps.

Migration 7d33 converts an existing single-map site into one building and one
default level carrying the old map_* settings, then assigns every placed asset
and location to it. Nothing moves on screen. Old settings rows are kept so a
rollback still finds them. Verified end to end on MySQL 5.6 from a
production-shaped database.
2026-08-17 12:55:51 -04:00
cproudlock
6639afd1f0 map: drop the marker popup that was never meant to be reached
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Each marker bound both a hover tooltip and a click popup. On the map page the
click handler routes to the detail page, so the popup opened and the
navigation discarded it in the same tick - it was never visible. Where it did
render (the map editor and the picker forms) its 'View Details' link only
served to pull the user off an unsaved form.

Keep hover as a glance and leave the click to the consumer. Removes the popup
markup, its styles, and the two now-unused detail-route helpers.
2026-07-31 10:17:17 -04:00
cproudlock
2528b7e556 map: thin the marker and legend rings
The ring only has to separate the mark from the surface; at 2px it read as
part of the mark. Markers go to 1.25, legend dots to 1.5px (they are larger,
so the same visual weight needs slightly more), and the PDF marker and swatch
strokes drop to match.
2026-07-31 10:12:30 -04:00
cproudlock
cbf90be7ec map: ring markers by surface so a theme rings every marker alike
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Keying the ring off the fill singled out the light colors: on the map the
orange network-device marker took a black ring while its neighbours kept white
ones, and the legend dot for the same type wore a surface-colored border, so
the key did not match the markers.

Ring by the SURFACE instead - dark on the white blueprint, light on the dark
one - which is uniform within a theme and still works for every fill, since a
fill that resembles the ring is by definition far from the background. Legend
swatches take the same ring, the theme watcher redraws the markers (their ring
now depends on it), and the PDF uses the light-surface ring throughout because
it prints on white.
2026-07-31 09:28:38 -04:00
cproudlock
c80c612922 map: markers legible on both the white and the dark blueprint
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Markers sit on two very different surfaces - the light blueprint on white and
the dark blueprint over the near-black navy card - but the palette only ever
suited one. The grey "no subtype" default sat at 1.88:1 against white and the
orange asset-type step at 2.16:1, so both effectively disappeared on the light
blueprint. The fixed white ring made it worse: on white it added nothing.

Re-step the asset-type colors to versions of the SAME hues that clear 3:1
against both surfaces, replace the grey default with a neutral that clears
5.4:1 / 3.7:1, and derive the ring from the fill's luminance (light fill ->
dark ring, dark fill -> light ring) so every marker keeps a hard edge on
either background. The ring also rescues a washed-out color a user picks by
hand for a subtype, which no palette change can reach. The PDF export applies
the same rule to its markers and legend swatches, keeping print in parity.

Colors were chosen against a contrast/CVD validator rather than by eye. Note
that five simultaneous hues cannot all stay distinguishable under color-blind
simulation - past roughly five subtypes on screen, the legend and the hover
tooltip carry identity.

Adds computed contrast assertions so a future palette edit cannot
reintroduce a washed-out step.
2026-07-31 09:03:24 -04:00
cproudlock
71982fc0f1 map: fix subtype filter dropping every measuring tool
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MapView carried its own copy of the per-type subtype-id lookup and it
never gained a Measuring Tool branch, so selecting any measuring-tool
subtype filtered out all assets. Marker coloring and the PDF export were
unaffected because both already used the shared getSubtypeId helper.

Point the filter at that shared helper and delete the duplicate copy in
ShopFloorMap too, so one definition serves filter, coloring and export.
Adds a table-driven spec covering every subtype-carrying asset type.
2026-07-31 07:56:09 -04:00
cproudlock
296b6e024b ADR-013 Phase 3: generic map-overlays renderer (Path A)
Wires the ADR-010 get_map_overlays hook into the floor map so a plugin decorates
markers as JSON, no map code. ShopFloorMap fetches /api/pluginui/map-overlays,
then each overlay's endpoint (per-asset [{assetid, color, label}]), joins by
assetid, and draws a ring or badge circleMarker on matching markers plus a
legend entry - all as extra Leaflet layers cleared and redrawn with the markers.

Aligned the measuringtools calibration overlay endpoint to the documented
contract: it now returns {assetid, color, label} (was {calibrationstatus,
statuscolor}) and only decorates due/overdue tools.

Additive + guarded (assetid null check, per-endpoint try/catch, cleanup on
re-render), so the map degrades to no decorations on any failure. Verified: the
overlay endpoint serves the contract shape, the map renders without error, and
the frontend builds. A populated badge needs a site that actually places
measuring tools on its map (this dataset places none). 38 measuringtools/pluginui
tests, 58 vitest, build + naming green.
2026-07-18 23:10:09 -04:00
cproudlock
da86b3ae0c Add personal API tokens; wire measuring tools into remaining surfaces
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API tokens: any user mints named, optionally-expiring tokens
(shopdb_pat_..., sha256-stored, secret shown once) at Settings > API
Tokens; a before-request shim swaps a valid PAT for a request-scoped
JWT of its owner, so the entire existing auth/authz/import-mode stack
works unchanged and revoked/expired tokens 401 cleanly. Built for
long-running scripts - the legacy import no longer dies when a login
JWT expires. Migration 7d21_apitokens; create/revoke audit-logged.

Audited integration gaps fixed: Asset.to_dict serializes measuring
tools (typedata + pluginid - relationship links to tools resolve); map
subtype filter/colors and MapEditor include them; dashboard totals
count them; warranty links use a new by-asset route; the measuringtools
ADR-010 hooks are real (corrected presentation token, implemented
map-overlay endpoint); the login avatar resolves through the
employee-photo helper.

737 tests pass; naming green; frontend builds; both features verified
live end-to-end.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-12 08:33:02 -04:00
cproudlock
b130ef43f3 Add the dualpath-as-single-machine site toggle
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Most facilities consider a Dualpath pair one physical dual-bay machine.
New site setting dualpath_single_machine (default on): the machines
list, dashboard counts, machines-by-type report, and floor map collapse
each pair to its primary bay (lower assetnumber), with combined
2007 / 2008 labels; pagination totals stay honest. Detail pages remain
per-bay and always show a dual-bay sibling banner linking the partner.
Pair resolution lives in core services and joins the plugin contract
surface (0.8.0 -> 0.9.0).

On the WJ dataset: 31 pairs collapse, machine counts 262 -> 231, map
470 assets. Toggle verified live in both states, left on.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-12 06:23:39 -04:00
cproudlock
48d3160bc5 Rename the equipment domain to machines; retype the models catalog (ADR-011)
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The equipment plugin is now the machines plugin, ending the UI-vs-code
vocabulary split while the contract is pre-1.0 and nothing external
depends on the old names.

- plugins/equipment -> plugins/machines: manifest, class, /api/machines,
  machines.* permissions, registry key (with an auto-migrating load shim
  for existing installs).
- Tables: equipment -> machines (equipmentid -> machineid) and
  equipmenttypes -> machinetypes, renamed in the plugin's own migration
  chain (machines0002rename), idempotent for both upgrading and fresh
  installs.
- The legacy core machinetypes lookup actually types the vendor MODELS
  catalog, so it is renamed losslessly to modeltypes
  (models.modeltypeid, /api/modeltypes, Model Types settings page)
  rather than collapsed, freeing the machinetypes name. Core migration
  7d17_machines_rename also flips data in place: assettypes row
  equipment -> machine, auditlog entitytype, identifier_/search_
  settings keys, permission rows, and renames alembic_version_equipment.
- Frontend: machinesApi/modeltypesApi, item.machine response shape,
  assettype value compares 'equipment' -> 'machine' (map, search,
  custom fields, relationships), routes machines.js with plugin gating
  retagged, /print/machine-badge, Machine Types (subtypes) and Model
  Types (catalog) settings pages, machines-by-type report id.
- Docs swept; ADRs left as history per the authoring rule.

Upgrade: flask db upgrade then flask plugin upgrade-all.

Verified: dev DB flipped live (262 machines, 35 modeltypes, 95 models
retyped, zero equipment tables remain); fresh scratch-MySQL install
produces the new names; 341 tests green; naming/style green; frontend
builds; live E2E on machines list/detail, PC relationships, map,
reports, and both settings pages.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 15:17:42 -04:00
cproudlock
78a0ee8d83 Add custom fields + warranty plugin, rework settings into two-pane shell
Feature work from the 2026-07 session:

Settings IA
- Replace the flat 27-card settings hub with a persistent two-pane shell
  (SettingsLayout.vue): grouped, searchable left rail + content pane.
- Nest all settings/* routes under the shell via router post-processing;
  shared nav catalog in settingsNav.js. Group by asset class (PCs, Printers,
  Equipment, Network) so per-type settings stop scattering.

Custom fields (core)
- customfields + customfieldvalues tables (migration 7d14), CRUD API at
  /api/customfields, per-asset value get/save.
- Settings management page + reusable CustomFieldsSection (detail) and
  CustomFieldsInputs (form) wired into all four asset types.

Warranty (new plugin)
- plugins/warranty: warranties + warrantyassets (migration 7d15), derived
  coverage status, provider abstraction (manual now; Dell/Lenovo/HP stubs).
- API CRUD + per-asset panel + report buckets; WarrantyPanel on all four
  detail pages; Warranties management page; Warranty report + Reports card.
- Seed warranty.* permissions.

Printer drivers
- printerdrivers table (migration 7d13) linked to printer models; drivers now
  surface on the matching printer's detail page.

Other
- PCDetail rebalanced (Network + Status + Warranty + custom fields on the right).
- Rename PCs list "Features" column to "Remote Access"; fix badge hover underline.
- Drop equipment islocationonly field.
- Centralize asset-type label/route maps into utils/assetTypes.js.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 15:37:21 -04:00
cproudlock
40686ab0d2 Phase 7A: wire ADR-001 asset position contract surface
Lock the position-resolution columns from ADR-001 in code so
resolve_asset_position's relationship walk activates.

Schema
- Asset.mapleft -> Asset.mapx, Asset.maptop -> Asset.mapy
- Location.mapx / Location.mapy added (fallback for priority 3 of the
  ADR-001 resolution chain)
- AssetRelationship.label (free-text nuance per ADR-001)
- AssetRelationship.inheritsposition (bool, server_default true, controls
  whether the resolved-position walk follows the edge)
- RelationshipType.propagatesthroughid (self-FK; sibling-propagation rail)

Seeds
- Three canonical ADR-001 relationship types created idempotently:
  partof, controls, connectedto
- controls.propagatesthroughid wired to partof (partof + connectedto stay
  null per ADR-001 table). Both via Alembic migration AND CLI seed command
  so a fresh test fixture and a sister-site deploy both end up correct.
- Legacy connection types (Serial Cable, Direct Ethernet, USB, WiFi,
  Dualpath) retained for backward compat with pre-1.0 relationship rows.

Resolver
- shopdb.api.resolve_asset_position now walks inheritsposition=true edges
  of type partof (then controls), recursively, depth-capped at 3 with
  visited-set cycle protection. Inactive edges + non-inheritable types
  are skipped. Falls through to the existing location fallback when the
  walk yields nothing.

Tests
- 11 new test_api_namespace cases cover: partof walk, controls-after-
  partof ordering, connectedto skipped, inheritsposition=false skipped,
  recursion, cycle break, depth-3 cap, self-beats-related, related-beats-
  location, inactive-edge skip.
- 111 tests pass. Naming/style check green.

Migration
- migrations/versions/7a01_adr001_position_contract.py:
  - alter_column renames on assets (no data loss)
  - add_column on locations + relationshiptypes + assetrelationships
  - idempotent seed of three ADR types + propagation FK wire-up
  - downgrade reverses + best-effort deletion of seeded types that have
    no FK refs

Backend rename (mapleft/maptop -> mapx/mapy)
- shopdb/core/api/assets.py
- plugins/{computers,equipment,network,printers}/api/...
- scripts/migration/migrate_assets.py
- Legacy Machine model + machines API + import_from_mysql.py UNCHANGED
  (per ADR-001 Machine retires; not part of the asset contract)

Frontend rename
- frontend/src/components/ShopFloorMap.vue
- frontend/src/views/{MapEditor.vue, pcs/{PCDetail,PCForm}.vue,
  printers/{PrinterDetail,PrinterForm}.vue,
  machines/{MachineDetail,MachineForm}.vue,
  network/NetworkDeviceForm.vue}
- Form field labels + v-model bindings + computed flags switched in
  lockstep with the backend.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-30 14:14:22 -04:00
cproudlock
fe7a00b260 Add full search parity and optimize map performance
Search: refactor into modular helpers, add IP/hostname/notification/
vendor/model/type search, smart auto-redirects for exact matches,
ServiceNOW prefix detection, filter buttons with counts, share links
with highlight support, and dark mode badge colors.

Map: fix N+1 queries with eager loading (248->28 queries), switch to
canvas-rendered circleMarkers for better performance with 500+ assets.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-03 23:07:09 -05:00
cproudlock
180e6a0915 Migrate frontend to plugin-based asset architecture
- Add equipmentApi and computersApi to replace legacy machinesApi
- Add controller vendor/model fields to Equipment model and forms
- Fix map marker navigation to use plugin-specific IDs (equipmentid,
  computerid, printerid, networkdeviceid) instead of assetid
- Fix search to use unified Asset table with correct plugin IDs
- Remove legacy printer search that used non-existent field names
- Enable optional JWT auth for detail endpoints (public read access)
- Clean up USB plugin models (remove unused checkout model)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-29 16:07:41 -05:00
cproudlock
c8b325d2e7 Add USB, Notifications, Network plugins and reusable EmployeeSearch component
New Plugins:
- USB plugin: Device checkout/checkin with employee lookup, checkout history
- Notifications plugin: Announcements with types, scheduling, shopfloor display
- Network plugin: Network device management with subnets and VLANs
- Equipment and Computers plugins: Asset type separation

Frontend:
- EmployeeSearch component: Reusable employee lookup with autocomplete
- USB views: List, detail, checkout/checkin modals
- Notifications views: List, form with recognition mode
- Network views: Device list, detail, form
- Calendar view with FullCalendar integration
- Shopfloor and TV dashboard views
- Reports index page
- Map editor for asset positioning
- Light/dark mode fixes for map tooltips

Backend:
- Employee search API with external lookup service
- Collector API for PowerShell data collection
- Reports API endpoints
- Slides API for TV dashboard
- Fixed AppVersion model (removed BaseModel inheritance)
- Added checkout_name column to usbcheckouts table

Styling:
- Unified detail page styles
- Improved pagination (page numbers instead of prev/next)
- Dark/light mode theme improvements

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-21 16:37:49 -05:00
cproudlock
30dd65674d Initial commit: Shop Database Flask Application
Flask backend with Vue 3 frontend for shop floor machine management.
Includes database schema export for MySQL shopdb_flask database.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-13 16:07:34 -05:00