Curated events were re-read from the newest 25 entries per channel on every
collect, and the server appended whatever arrived. One real event was
therefore stored again on every cadence tick for as long as it stayed in
that window, so event counts measured how long a box had been up rather
than what had happened to it.
The agent now keeps a per-channel watermark of the last Windows event
record id it reported, persisted under ProgramData so a service restart
does not replay history, and sends eventrecordid with each event. The
server dedupes on (assetid, eventchannel, eventrecordid) behind a unique
index, so a replay from an older agent cannot double-store either.
Six inventory keys the agent had been sending all along - bios, disks,
domain, memory, osinfo, processor - were parsed, logged as unpersisted,
and dropped. They now have columns and are written on check-in, along
with user context, pending reboot, and the cpupercent/memorypercent/
idleseconds fields that were declared in the contract but always null.
Session-scoped data cannot be read from the agent's LocalSystem session 0
at all: mapped drives and user-owned listeners do not exist there. A probe
runs in the interactive user's session and hands results back through a
spool file. It is not yet producing output on a live endpoint; the column
and panel are in place and read empty until that is fixed.
Also bounds the user-context script wait. It was WaitForSingleObject with
INFINITE, so a hung script pinned the command worker permanently.
Server-side RMM telemetry plugin: current-snapshot endpointstates plus append-only curated endpointevents, resolved to existing Computer assets by hostname. Adds ADR-010 asset panels (status, services, recent events), dashboard quiet and stability cards, and a minimal Fleet list view that links into existing PC detail pages. Registers the activity sidebar icon and a dev-only sample seeder. Ingest arrives on the generic collector route; the future C# agent design record lives in docs/DESIGN-DECISIONS-agent.md.