Whether somebody with no account may see something was being answered one feature at a time: a securesend_allow_guests setting, an enable flag per kiosk, and very nearly a third for guides - each with its own settings page, its own vocabulary and its own hand-written branch inside a route. Every one of them answered a permissions question, and this app already administers permissions per role. So a caller with no token is not nobody: they hold the seeded `guest` role. require_permission consults it when there is no identity, which is the entire mechanism. The role is seeded holding NOTHING, so an upgrade opens no door; a site opens one by ticking a box in the same grid it uses for every other role, and closes it the same way. Revocation is read on every request rather than cached, because taking guest access away is what somebody does the moment they realise what they opened, and it has to bite immediately. The redundant @jwt_required() above require_permission is gone from 184 routes. It was belt-and-braces before; now it is actively wrong, because it refuses a request with no token before the permission check can have an opinion, so a grant would appear to do nothing. What a guest may hold is bounded. Any .view or .read permission is grantable. A WRITE has to be blessed by whoever owns it, through the new get_guest_grantable_permissions hook (contract 0.21.0), and Secure Send is the only case that exists: sending a password to a vendor is the one write this product means to offer somebody who never signs in. Everything else is refused by the API and greyed out in the grid rather than warned about - a checkbox that quietly makes deleting an asset anonymous is not a warning anybody reads twice. A guest write records no creator: the trail says when and from where, never who, and that is the reason for the bar. GE-Enforce and Slides gained read permissions so they can be opened to guests without handing out the manage right. Their read routes accept either through require_any_permission, so nothing an existing manager could reach has moved. The navigation endpoint now returns only what the caller can actually reach. Without that a signed-out visitor gets a sidebar of the whole app where every link bounces off the login page, which reads as a broken site rather than as a closed door. A nav item may name several permissions; holding any one is enough, which is what GE-Enforce and Slides need now that a viewer and a manager hold different strings. Two things this found on the way: current_user is a LocalProxy, so `current_user is None` is False for a request with nobody behind it - harmless under a required JWT, an AttributeError the moment verification became optional. And an image pasted into a guide before its first save was never attached to it, so it was visible to editors and invisible to every reader; saving now attaches it, and `flask guides fix-images` repairs what is stored. The guides guest setting written earlier today is gone. Granting guides.view to the guest role replaces it, which is the point.
399 lines
16 KiB
Python
399 lines
16 KiB
Python
"""Bulk marker positions: transform, place, verify, undo (ADR-017).
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A new blueprint invalidates every marker on a level at once, so the operations
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here are deliberately bulk. Three rules shape all of them:
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**A transform is derived from landmarks, never from image sizes.** The real case
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that motivated this is 3300x2550 to 3308x4000, where the second level was added
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below the first: the correct transform is identity scale with a Y offset, and a
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scale derived from the dimension ratio would stretch every Y by 1.57 and be wrong
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everywhere. Dimensions describe the canvas; landmarks describe the drawing.
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**A transform is a guess, so it clears the review state.** The levels were
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redrawn and machines moved. Nothing in a coordinate says whether the machine it
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points at is still there, so every transformed marker is unreviewed until a human
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confirms it.
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**Nothing bulk happens without a snapshot.** Positions have no history, and an
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operation that rewrites hundreds of rows needs a way back that is not a database
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restore.
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"""
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from datetime import datetime, timezone
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from flask import Blueprint, request
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from flask_jwt_extended import jwt_required, get_jwt_identity
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from shopdb.extensions import db
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from shopdb.core.models import (Asset, AuditLog, MapLevel,
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MapPositionSnapshot, User)
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from shopdb.utils.responses import success_response, error_response, ErrorCodes
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from shopdb.utils.authz import require_permission
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mappositions_bp = Blueprint('mappositions', __name__)
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def _now():
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return datetime.now(timezone.utc).replace(tzinfo=None)
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def _actor():
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try:
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user = db.session.get(User, int(get_jwt_identity()))
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return user.username if user else None
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except (TypeError, ValueError):
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return None
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# =============================================================================
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# The transform
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# =============================================================================
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def solve_axis(pairs):
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"""Least-squares scale and offset for one axis: new = scale * old + offset.
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Two pairs solve it exactly; more are averaged, which is worth having because
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a landmark picked by eye on a scanned drawing carries a few pixels of error
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and three points let that cancel instead of accumulate.
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Returns None when the landmarks cannot determine the axis - every old value
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identical, so the denominator is zero. That is a real user error (two
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landmarks on the same column) and it must be reported rather than papered
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over with a scale of 1, which would look like it worked.
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"""
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count = len(pairs)
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if count < 2:
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return None
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sumold = sum(old for old, _ in pairs)
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sumnew = sum(new for _, new in pairs)
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sumoldsq = sum(old * old for old, _ in pairs)
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sumcross = sum(old * new for old, new in pairs)
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denominator = count * sumoldsq - sumold * sumold
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if abs(denominator) < 1e-9:
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return None
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scale = (count * sumcross - sumold * sumnew) / denominator
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offset = (sumnew - scale * sumold) / count
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return scale, offset
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def derive_transform(landmarks):
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"""Per-axis transform from [{'fromx','fromy','tox','toy'}, ...].
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Per-axis rather than uniform on purpose. A level added below another changes
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the canvas height without rescaling anything, so Y gets an offset and X gets
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neither; forcing one scale onto both axes cannot express that.
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"""
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try:
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xpairs = [(float(mark['fromx']), float(mark['tox'])) for mark in landmarks]
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ypairs = [(float(mark['fromy']), float(mark['toy'])) for mark in landmarks]
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except (KeyError, TypeError, ValueError):
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return None, 'each landmark needs numeric fromx, fromy, tox and toy'
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if len(landmarks) < 2:
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return None, 'at least two landmarks are required'
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xsolution = solve_axis(xpairs)
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ysolution = solve_axis(ypairs)
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if xsolution is None:
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return None, ('the landmarks do not vary in X, so no horizontal scale '
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'can be derived - pick points that differ across the drawing')
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if ysolution is None:
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return None, ('the landmarks do not vary in Y, so no vertical scale '
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'can be derived - pick points that differ down the drawing')
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return {
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'scalex': xsolution[0], 'offsetx': xsolution[1],
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'scaley': ysolution[0], 'offsety': ysolution[1],
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}, None
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def apply_transform(asset, transform):
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return (
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int(round(asset.mapx * transform['scalex'] + transform['offsetx'])),
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int(round(asset.mapy * transform['scaley'] + transform['offsety'])),
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)
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@mappositions_bp.route('/transform', methods=['POST'])
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@require_permission('assets.edit')
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def transform_positions():
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"""Move every placed marker on a level by a transform read off landmarks.
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Body:
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levelid the level whose markers are being moved (required)
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landmarks [{fromx, fromy, tox, toy}, ...] - two or more points, each the
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same physical feature on the old drawing and the new one
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tolevelid optional: write the results to a different level, for splitting
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one drawing into two
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assetids optional: restrict to these assets
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dryrun default TRUE. Nothing is written unless this is explicitly false.
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Dry run returns every marker's old and new position and whether it lands
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outside the target level, which is the only way to see a bad landmark pair
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before it has moved 300 markers.
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"""
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data = request.get_json() or {}
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levelid = data.get('levelid')
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level = db.session.get(MapLevel, levelid) if levelid else None
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if not level:
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return error_response(ErrorCodes.VALIDATION_ERROR,
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'levelid is required and must exist')
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target = level
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if data.get('tolevelid'):
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target = db.session.get(MapLevel, data['tolevelid'])
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if not target:
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return error_response(ErrorCodes.NOT_FOUND, 'No such tolevelid',
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http_code=404)
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transform, problem = derive_transform(data.get('landmarks') or [])
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if problem:
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return error_response(ErrorCodes.VALIDATION_ERROR, problem)
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query = Asset.query.filter(
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Asset.levelid == level.levelid,
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Asset.mapx.isnot(None), Asset.mapy.isnot(None),
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Asset.isactive.is_(True))
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if data.get('assetids'):
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query = query.filter(Asset.assetid.in_(data['assetids']))
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assets = query.order_by(Asset.assetid).all()
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moves = []
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outofbounds = 0
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for asset in assets:
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newx, newy = apply_transform(asset, transform)
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outside = not (0 <= newx <= target.mapwidth and
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0 <= newy <= target.mapheight)
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if outside:
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outofbounds += 1
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moves.append({
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'assetid': asset.assetid,
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'assetnumber': asset.assetnumber,
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'name': asset.name,
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'fromx': asset.mapx, 'fromy': asset.mapy,
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'tox': newx, 'toy': newy,
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'outofbounds': outside,
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})
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# The derived transform is reported back whichever mode this is, because it
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# is the number a human can sanity-check: a Y scale of 1.57 on a level that
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# only grew taller is the mistake this endpoint exists to avoid, and it is
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# obvious in the response and invisible in the result.
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payload = {
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'transform': transform,
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'levelid': level.levelid,
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'tolevelid': target.levelid,
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'assetcount': len(moves),
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'outofboundscount': outofbounds,
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'moves': moves,
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'dryrun': True,
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}
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if data.get('dryrun', True):
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return success_response(payload)
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snapshot = MapPositionSnapshot.capture(
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assets,
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reason='transform of %s (%d markers)' % (level.levelname, len(moves)),
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levelid=level.levelid, createdby=_actor())
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for asset, move in zip(assets, moves):
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asset.mapx = move['tox']
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asset.mapy = move['toy']
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asset.levelid = target.levelid
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# Cleared, not preserved: a transformed position is a guess, and the
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# whole point of the review pass is to tell guesses from confirmations.
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asset.mapverifiedat = None
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db.session.commit()
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AuditLog.log('updated', 'Asset', entityname='%d marker(s) transformed'
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% len(moves),
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changes={'transform': transform,
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'snapshotid': snapshot.snapshotid})
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db.session.commit()
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payload['dryrun'] = False
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payload['snapshotid'] = snapshot.snapshotid
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return success_response(payload, message='%d marker(s) moved; snapshot %d '
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'can restore them' % (len(moves),
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snapshot.snapshotid))
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# =============================================================================
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# Bulk place and verify
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# =============================================================================
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@mappositions_bp.route('/positions', methods=['POST'])
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@require_permission('assets.edit')
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def set_positions():
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"""Set positions for many assets at once.
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Body: {positions: [{assetid, mapx, mapy, levelid}], verified: bool}
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`levelid` is required per position rather than taken from a single body-level
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value, because a bulk save from the editor can legitimately span levels, and
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inferring it would be the guess this whole feature exists to remove.
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"""
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data = request.get_json() or {}
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rows = data.get('positions') or []
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if not rows:
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return error_response(ErrorCodes.VALIDATION_ERROR,
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'positions is required and must not be empty')
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wanted = {}
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for row in rows:
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assetid = row.get('assetid')
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levelid = row.get('levelid')
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if not assetid or not levelid:
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return error_response(
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ErrorCodes.VALIDATION_ERROR,
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'every position needs an assetid and a levelid; a position '
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'without a level cannot be rendered')
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if row.get('mapx') is None or row.get('mapy') is None:
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return error_response(ErrorCodes.VALIDATION_ERROR,
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'every position needs mapx and mapy')
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wanted[int(assetid)] = row
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levelids = {int(row['levelid']) for row in wanted.values()}
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known = {level.levelid for level in
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MapLevel.query.filter(MapLevel.levelid.in_(levelids)).all()}
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missing = levelids - known
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if missing:
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return error_response(ErrorCodes.NOT_FOUND,
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'unknown levelid(s): %s'
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% ', '.join(str(one) for one in sorted(missing)),
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http_code=404)
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assets = Asset.query.filter(Asset.assetid.in_(wanted)).all()
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found = {asset.assetid for asset in assets}
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unknown = set(wanted) - found
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if unknown:
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return error_response(ErrorCodes.NOT_FOUND,
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'unknown assetid(s): %s'
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% ', '.join(str(one) for one in sorted(unknown)),
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http_code=404)
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snapshot = MapPositionSnapshot.capture(
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assets, reason='bulk position set (%d markers)' % len(assets),
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createdby=_actor())
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verified = _now() if data.get('verified') else None
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for asset in assets:
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row = wanted[asset.assetid]
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asset.mapx = int(row['mapx'])
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asset.mapy = int(row['mapy'])
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asset.levelid = int(row['levelid'])
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# Placing a marker by hand IS the confirmation, so this stamps it. A
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# caller that is only nudging things about can pass verified=false.
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if verified or data.get('verified') is not False:
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asset.mapverifiedat = verified or _now()
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db.session.commit()
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AuditLog.log('updated', 'Asset',
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entityname='%d marker position(s) set' % len(assets),
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changes={'snapshotid': snapshot.snapshotid})
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db.session.commit()
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return success_response({'updated': len(assets),
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'snapshotid': snapshot.snapshotid},
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message='%d position(s) saved' % len(assets))
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@mappositions_bp.route('/verify', methods=['POST'])
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@require_permission('assets.edit')
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def verify_positions():
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"""Mark markers as reviewed against the current drawing without moving them.
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This is the common case in a review pass: the transform put it in the right
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place and a human agrees. No snapshot, because nothing about the position
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changes - only the statement that somebody looked.
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"""
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data = request.get_json() or {}
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assetids = data.get('assetids') or []
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if not assetids:
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return error_response(ErrorCodes.VALIDATION_ERROR,
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'assetids is required')
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stamp = None if data.get('unverify') else _now()
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updated = (Asset.query.filter(Asset.assetid.in_(assetids))
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.update({'mapverifiedat': stamp}, synchronize_session=False))
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db.session.commit()
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return success_response({'updated': updated},
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message='%d marker(s) %s' %
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(updated, 'unverified' if stamp is None
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else 'marked reviewed'))
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# =============================================================================
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# Undo
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# =============================================================================
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@mappositions_bp.route('/snapshots', methods=['GET'])
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@require_permission('assets.view')
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def list_snapshots():
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"""Snapshots, newest first. Metadata only - the positions are large."""
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snapshots = (MapPositionSnapshot.query
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.order_by(MapPositionSnapshot.snapshotid.desc())
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.limit(50).all())
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return success_response([one.to_dict() for one in snapshots])
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@mappositions_bp.route('/snapshots/<int:snapshotid>/restore', methods=['POST'])
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@require_permission('assets.edit')
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def restore_snapshot(snapshotid):
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"""Put the positions in this snapshot back.
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Takes its own snapshot first, so an undo is itself undoable - which matters
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because the most likely reason to restore is a transform that looked right in
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the preview and wrong on the drawing, and the second attempt is rarely the
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last one either.
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"""
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snapshot = db.session.get(MapPositionSnapshot, snapshotid)
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if not snapshot:
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return error_response(ErrorCodes.NOT_FOUND, 'No such snapshot',
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http_code=404)
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rows = snapshot.positions
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if not rows:
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return error_response(ErrorCodes.VALIDATION_ERROR,
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'this snapshot holds no positions')
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assetids = [row['assetid'] for row in rows]
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assets = {asset.assetid: asset for asset in
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Asset.query.filter(Asset.assetid.in_(assetids)).all()}
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MapPositionSnapshot.capture(
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list(assets.values()),
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reason='before restoring snapshot %d' % snapshotid,
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levelid=snapshot.levelid, createdby=_actor())
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restored = 0
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skipped = []
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for row in rows:
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asset = assets.get(row['assetid'])
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if asset is None:
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# The asset was deleted since the snapshot. Say so rather than
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# failing the whole restore: the other 299 markers still want
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# putting back.
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skipped.append(row['assetid'])
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continue
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asset.mapx = row.get('mapx')
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asset.mapy = row.get('mapy')
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asset.levelid = row.get('levelid')
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stamp = row.get('mapverifiedat')
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asset.mapverifiedat = datetime.fromisoformat(stamp) if stamp else None
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restored += 1
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snapshot.restoredat = _now()
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db.session.commit()
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AuditLog.log('updated', 'Asset',
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entityname='%d marker(s) restored from snapshot %d'
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% (restored, snapshotid),
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changes={'snapshotid': snapshotid, 'skipped': skipped})
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db.session.commit()
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return success_response(
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{'restored': restored, 'skippedassetids': skipped},
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message='%d marker(s) restored%s' %
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(restored, '; %d asset(s) no longer exist' % len(skipped)
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if skipped else ''))
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