The section headings were derived from position ranges: 10-29 became Assets, 30-49 became Information. A number is for ORDER; it was never a statement about meaning, and using it as one meant a plugin landed in whichever bucket its number happened to fall in. That is how USB Devices - an asset - came to sit under Information beside GE-Enforce and Tech Tools, and 3D Parts with it. Nobody chose that. It also meant two plugins picking the same number silently reordered each other: Warranties and Guides both held 8, the tie broke on plugin load order, and Guides rendered under Warranties rather than under Slides where it was asked to go. Warranties moves to 9. Each nav item now names its section and the renderer groups by what was declared. An item with no section stays in the unlabelled group at the top, which is the safe default: it appears, it is simply not filed. Assets gains USB Devices and 3D Parts. GE-Enforce and Tech Tools move to a new Fleet section - they are neither assets nor reference material, and calling them Information was only ever an artefact of their position numbers. Also: sorting used `position || 99`, and 0 is falsy in JavaScript, so Dashboard - the only item that uses 0 - sorted to the end of its own group.
223 lines
8.4 KiB
Python
223 lines
8.4 KiB
Python
"""Network plugin main class."""
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import json
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import logging
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from pathlib import Path
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from typing import List, Dict, Optional, Type
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from flask import Flask, Blueprint
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import click
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from shopdb.plugins.base import BasePlugin, PluginMeta
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from shopdb.api import db, AssetType
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from .models import NetworkDevice, NetworkDeviceType, Subnet, VLAN
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from .api import network_bp
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logger = logging.getLogger(__name__)
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class NetworkPlugin(BasePlugin):
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"""
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Network plugin - manages network device assets.
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Network devices include switches, routers, access points, cameras, IDFs, etc.
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Uses the new Asset architecture with NetworkDevice extension table.
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"""
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def __init__(self):
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self._manifest = self._load_manifest()
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def _load_manifest(self) -> Dict:
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"""Load plugin manifest from JSON file."""
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manifestpath = Path(__file__).parent / 'manifest.json'
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if manifestpath.exists():
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with open(manifestpath, 'r') as f:
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return json.load(f)
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return {}
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@property
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def meta(self) -> PluginMeta:
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"""Return plugin metadata."""
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return PluginMeta(
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name=self._manifest.get('name', 'network'),
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version=self._manifest.get('version', '1.0.0'),
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description=self._manifest.get(
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'description',
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'Network device management for switches, APs, and cameras'
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),
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author=self._manifest.get('author', 'ShopDB Team'),
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dependencies=self._manifest.get('dependencies', []),
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core_version=self._manifest.get('core_version', '>=1.0.0'),
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api_prefix=self._manifest.get('api_prefix', '/api/network'),
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)
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def get_blueprint(self) -> Optional[Blueprint]:
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"""Return Flask Blueprint with API routes."""
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return network_bp
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def get_models(self) -> List[Type]:
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"""Return list of SQLAlchemy model classes."""
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return [NetworkDevice, NetworkDeviceType, Subnet, VLAN]
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def init_app(self, app: Flask, db_instance) -> None:
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"""Initialize plugin with Flask app."""
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logger.info(f"Network plugin initialized (v{self.meta.version})")
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def on_install(self, app: Flask) -> None:
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"""Called when plugin is installed."""
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with app.app_context():
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self._ensure_asset_type()
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self._ensure_network_device_types()
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logger.info("Network plugin installed")
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def _ensure_asset_type(self) -> None:
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"""Ensure network_device asset type exists."""
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existing = AssetType.query.filter_by(assettype='network_device').first()
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if not existing:
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at = AssetType(
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assettype='network_device',
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pluginname='network',
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tablename='networkdevices',
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description='Network infrastructure devices (switches, APs, cameras, etc.)',
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icon='network-wired'
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)
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db.session.add(at)
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logger.debug("Created asset type: network_device")
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db.session.commit()
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def _ensure_network_device_types(self) -> None:
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"""Ensure basic network device types exist."""
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device_types = [
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('Switch', 'Network switch', 'network-wired'),
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('Router', 'Network router', 'router'),
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('Access Point', 'Wireless access point', 'wifi'),
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('Firewall', 'Network firewall', 'shield'),
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('Camera', 'IP camera', 'video'),
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('IDF', 'Intermediate Distribution Frame/closet', 'box'),
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('MDF', 'Main Distribution Frame', 'building'),
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('Patch Panel', 'Patch panel', 'th'),
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('UPS', 'Uninterruptible power supply', 'battery'),
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('Other', 'Other network device', 'network-wired'),
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]
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for name, description, icon in device_types:
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existing = NetworkDeviceType.query.filter_by(networkdevicetype=name).first()
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if not existing:
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ndt = NetworkDeviceType(
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networkdevicetype=name,
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description=description,
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icon=icon
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)
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db.session.add(ndt)
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logger.debug(f"Created network device type: {name}")
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db.session.commit()
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def on_uninstall(self, app: Flask) -> None:
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"""Called when plugin is uninstalled."""
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logger.info("Network plugin uninstalled")
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def get_cli_commands(self) -> List:
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"""Return CLI commands for this plugin."""
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@click.group('network')
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def networkcli():
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"""Network plugin commands."""
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pass
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@networkcli.command('list-types')
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def list_types():
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"""List all network device types."""
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from flask import current_app
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with current_app.app_context():
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types = NetworkDeviceType.query.filter_by(isactive=True).all()
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if not types:
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click.echo('No network device types found.')
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return
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click.echo('Network Device Types:')
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for t in types:
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click.echo(f" [{t.networkdevicetypeid}] {t.networkdevicetype}")
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@networkcli.command('stats')
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def stats():
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"""Show network device statistics."""
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from flask import current_app
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from shopdb.api import Asset
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with current_app.app_context():
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total = db.session.query(NetworkDevice).join(Asset).filter(
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Asset.isactive == True
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).count()
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click.echo(f"Total active network devices: {total}")
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# By type
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by_type = db.session.query(
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NetworkDeviceType.networkdevicetype,
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db.func.count(NetworkDevice.networkdeviceid)
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).join(NetworkDevice, NetworkDevice.networkdevicetypeid == NetworkDeviceType.networkdevicetypeid
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).join(Asset, Asset.assetid == NetworkDevice.assetid
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).filter(Asset.isactive == True
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).group_by(NetworkDeviceType.networkdevicetype
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).all()
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if by_type:
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click.echo("\nBy Type:")
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for t, c in by_type:
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click.echo(f" {t}: {c}")
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@networkcli.command('find')
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@click.argument('hostname')
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def find_by_hostname(hostname):
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"""Find a network device by hostname."""
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from flask import current_app
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with current_app.app_context():
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netdev = NetworkDevice.query.filter(
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NetworkDevice.hostname.ilike(f'%{hostname}%')
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).first()
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if not netdev:
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click.echo(f'No network device found matching hostname: {hostname}')
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return
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click.echo(f'Found: {netdev.hostname}')
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click.echo(f' Asset: {netdev.asset.assetnumber}')
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click.echo(f' Type: {netdev.networkdevicetype.networkdevicetype if netdev.networkdevicetype else "N/A"}')
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click.echo(f' Firmware: {netdev.firmwareversion or "N/A"}')
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click.echo(f' PoE: {"Yes" if netdev.ispoe else "No"}')
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return [networkcli]
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# NO dashboard card, deliberately. This plugin declared one for months
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# naming a component nobody wrote, so nothing rendered. Converting it would
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# have meant inventing a card: network devices carry no live status - there
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# is no polling, no reachability check, nothing that can be WRONG - so the
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# only card possible is a count of how many exist, which is the kind of
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# always-true number this dashboard exists to get away from. If reachability
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# is ever collected, that is the card.
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def get_navigation_items(self) -> List[Dict]:
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"""Return navigation menu items."""
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return [
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{
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'name': 'Network',
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'icon': 'network-wired',
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'route': '/network',
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'position': 18,
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'section': 'assets',
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},
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]
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def get_permissions(self) -> List:
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"""Return the RBAC permissions this plugin owns."""
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return [
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('network.view', 'View network devices', 'network'),
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('network.create', 'Create network devices', 'network'),
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('network.edit', 'Edit network devices', 'network'),
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('network.delete', 'Delete network devices', 'network'),
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]
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