A shopfloor PC is bought, warranted and replaced as a PC, but it is FOUND by the machine it drives - nobody walks the floor looking for an asset number. The warranty tables listed the covered asset and left the reader to work out where that is. Both tables gain a Machine # column. The payload resolves it by walking the asset relationship graph in BOTH directions: the canonical edge is PC --controls--> machine, but a dual-bay pair carries controls on both bays and hand-made links are not reliably oriented. Hovering the chip shows the floor map with the machine marked, so the row answers "where do I go" without opening anything. The blueprint follows the viewer's theme and the marker is placed from mapx/mapy as a percentage of the configured map dimensions, since the preview is a few hundred pixels wide rather than the full plan. It renders only while hovered, so a long table does not build a blueprint per row. A machine with no map position still gets its chip and says so, rather than being dropped: against real data 142 PCs resolve to a machine and 125 of those are placed, so 17 rows would otherwise have silently lost their number. The chip is deliberately not a link. /machines/:id is keyed by machineid, not assetid, and resolving one to the other here would make the warranty plugin import the machines plugin (ADR-014). Worth noting separately: the existing assetLink() in these tables already sends machine-type assets to /machines/<assetid>, which is that same mismatch and predates this change.
125 lines
4.0 KiB
Vue
125 lines
4.0 KiB
Vue
<template>
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<span
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v-if="machine"
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class="mmc"
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@mouseenter="open = true"
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@mouseleave="open = false"
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>
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<!-- Deliberately not a link. /machines/:id is keyed by machineid, not
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assetid, and resolving one to the other here would make the warranty
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plugin import the machines plugin (ADR-014). The number plus the map
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is what someone needs to walk to the bay. -->
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<span class="mmc-chip">{{ machine.machinenumber || machine.name || '-' }}</span>
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<!-- Hover preview: where to walk to. Rendered only while hovered so a
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table of 200 rows does not build 200 blueprints. -->
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<span v-if="open && hasPosition" class="mmc-pop">
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<span class="mmc-pop-title">{{ machine.name || machine.machinenumber }}</span>
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<span v-if="machine.locationname" class="mmc-pop-loc">{{ machine.locationname }}</span>
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<span class="mmc-map">
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<img :src="blueprint" alt="" class="mmc-map-img" />
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<span class="mmc-marker" :style="markerStyle"></span>
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</span>
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</span>
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<!-- A machine with a number but no map position still deserves the chip;
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say why there is no picture rather than showing an empty box. -->
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<span v-else-if="open" class="mmc-pop mmc-pop-plain">
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<span class="mmc-pop-title">{{ machine.name || machine.machinenumber }}</span>
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<span class="mmc-pop-loc">{{ machine.locationname || 'Not placed on the floor map' }}</span>
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</span>
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</span>
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<span v-else class="muted">-</span>
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</template>
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<script setup>
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import { ref, computed, onMounted } from 'vue'
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import { state as mapState, loadMapConfig, blueprintUrlFor } from '@/composables/mapConfig'
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const props = defineProps({
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machine: { type: Object, default: null }
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})
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const open = ref(false)
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onMounted(() => { loadMapConfig() })
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const hasPosition = computed(() =>
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props.machine && props.machine.mapx != null && props.machine.mapy != null)
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// Follow the viewer's theme the same way the full map does, so the preview is
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// not a white rectangle on a dark page.
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const blueprint = computed(() => {
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const dark = document.documentElement.dataset.theme === 'dark'
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|| (!document.documentElement.dataset.theme
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&& window.matchMedia('(prefers-color-scheme: dark)').matches)
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return blueprintUrlFor(dark ? 'dark' : 'light')
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})
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// mapx/mapy are pixel coordinates in the blueprint's own space, so they have to
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// be expressed as a percentage of its configured dimensions - the preview is a
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// few hundred pixels wide, not the full plan.
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const markerStyle = computed(() => {
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if (!hasPosition.value) return {}
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const width = mapState.width || 3300
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const height = mapState.height || 2550
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return {
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left: `${(props.machine.mapx / width) * 100}%`,
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top: `${(props.machine.mapy / height) * 100}%`
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}
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})
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</script>
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<style scoped>
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.mmc { position: relative; display: inline-block; }
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.mmc-chip {
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display: inline-block;
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padding: 0.1rem 0.5rem;
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border-radius: 999px;
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background: var(--bg);
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border: 1px solid var(--border);
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color: var(--text);
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font-size: 0.8rem;
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font-family: ui-monospace, Menlo, Consolas, monospace;
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text-decoration: none;
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}
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.mmc:hover .mmc-chip { border-color: var(--primary); }
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.mmc-pop {
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position: absolute;
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z-index: 40;
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left: 0;
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top: calc(100% + 0.35rem);
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display: flex;
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flex-direction: column;
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gap: 0.25rem;
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padding: 0.5rem;
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width: 18rem;
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background: var(--bg-card-solid);
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border: 1px solid var(--border);
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border-radius: 6px;
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box-shadow: 0 6px 20px rgba(0, 0, 0, 0.25);
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}
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.mmc-pop-plain { width: 14rem; }
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.mmc-pop-title { font-weight: 600; font-size: 0.85rem; color: var(--text); }
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.mmc-pop-loc { font-size: 0.78rem; color: var(--text-light); }
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.mmc-map { position: relative; display: block; line-height: 0; }
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.mmc-map-img {
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width: 100%;
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height: auto;
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border-radius: 4px;
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border: 1px solid var(--border);
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}
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.mmc-marker {
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position: absolute;
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width: 12px;
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height: 12px;
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margin: -6px 0 0 -6px;
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border-radius: 50%;
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background: var(--danger);
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border: 2px solid #fff;
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box-shadow: 0 0 0 2px var(--danger);
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}
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</style>
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