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shopdb-flask/plugins/network/plugin.py
cproudlock 5eb84873e8
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dashboard: convert the last dead widgets, and delete the one that had nothing
Three plugins still declared widgets naming Vue components nobody wrote.
Converting them honestly meant three different answers, not one.

notifications gets a real card: the active notifications themselves, not a
count. "4 active" tells an admin nothing; knowing WHICH message the shop is
looking at is the point, and it is how a stale one gets noticed and taken down.

machines gets machines out of service - anything not In Use, excluding
Inventory, because a spare on a shelf is stock rather than a problem. Someone is
supposed to be chasing each of those and today they are visible only to whoever
thinks to filter the list by status.

network gets NOTHING, and its declaration is deleted rather than converted.
Network devices carry no live status - no polling, no reachability check,
nothing that can be wrong - so the only possible card is a count of how many
exist, which is precisely the always-true number this dashboard exists to get
away from. A comment records that, so the next person does not re-add it. If
reachability is ever collected, that is the card.

Also adds a contract test over every declared card: no component names, a valid
renderer and severity, and - the one that matters - the endpoint must be a REAL
route. A declaration pointing at a route nobody wrote is exactly how the old
widgets rotted unnoticed for months, and now it fails the build instead.
2026-08-11 14:27:29 -04:00

222 lines
8.3 KiB
Python

"""Network plugin main class."""
import json
import logging
from pathlib import Path
from typing import List, Dict, Optional, Type
from flask import Flask, Blueprint
import click
from shopdb.plugins.base import BasePlugin, PluginMeta
from shopdb.api import db, AssetType
from .models import NetworkDevice, NetworkDeviceType, Subnet, VLAN
from .api import network_bp
logger = logging.getLogger(__name__)
class NetworkPlugin(BasePlugin):
"""
Network plugin - manages network device assets.
Network devices include switches, routers, access points, cameras, IDFs, etc.
Uses the new Asset architecture with NetworkDevice extension table.
"""
def __init__(self):
self._manifest = self._load_manifest()
def _load_manifest(self) -> Dict:
"""Load plugin manifest from JSON file."""
manifestpath = Path(__file__).parent / 'manifest.json'
if manifestpath.exists():
with open(manifestpath, 'r') as f:
return json.load(f)
return {}
@property
def meta(self) -> PluginMeta:
"""Return plugin metadata."""
return PluginMeta(
name=self._manifest.get('name', 'network'),
version=self._manifest.get('version', '1.0.0'),
description=self._manifest.get(
'description',
'Network device management for switches, APs, and cameras'
),
author=self._manifest.get('author', 'ShopDB Team'),
dependencies=self._manifest.get('dependencies', []),
core_version=self._manifest.get('core_version', '>=1.0.0'),
api_prefix=self._manifest.get('api_prefix', '/api/network'),
)
def get_blueprint(self) -> Optional[Blueprint]:
"""Return Flask Blueprint with API routes."""
return network_bp
def get_models(self) -> List[Type]:
"""Return list of SQLAlchemy model classes."""
return [NetworkDevice, NetworkDeviceType, Subnet, VLAN]
def init_app(self, app: Flask, db_instance) -> None:
"""Initialize plugin with Flask app."""
logger.info(f"Network plugin initialized (v{self.meta.version})")
def on_install(self, app: Flask) -> None:
"""Called when plugin is installed."""
with app.app_context():
self._ensure_asset_type()
self._ensure_network_device_types()
logger.info("Network plugin installed")
def _ensure_asset_type(self) -> None:
"""Ensure network_device asset type exists."""
existing = AssetType.query.filter_by(assettype='network_device').first()
if not existing:
at = AssetType(
assettype='network_device',
pluginname='network',
tablename='networkdevices',
description='Network infrastructure devices (switches, APs, cameras, etc.)',
icon='network-wired'
)
db.session.add(at)
logger.debug("Created asset type: network_device")
db.session.commit()
def _ensure_network_device_types(self) -> None:
"""Ensure basic network device types exist."""
device_types = [
('Switch', 'Network switch', 'network-wired'),
('Router', 'Network router', 'router'),
('Access Point', 'Wireless access point', 'wifi'),
('Firewall', 'Network firewall', 'shield'),
('Camera', 'IP camera', 'video'),
('IDF', 'Intermediate Distribution Frame/closet', 'box'),
('MDF', 'Main Distribution Frame', 'building'),
('Patch Panel', 'Patch panel', 'th'),
('UPS', 'Uninterruptible power supply', 'battery'),
('Other', 'Other network device', 'network-wired'),
]
for name, description, icon in device_types:
existing = NetworkDeviceType.query.filter_by(networkdevicetype=name).first()
if not existing:
ndt = NetworkDeviceType(
networkdevicetype=name,
description=description,
icon=icon
)
db.session.add(ndt)
logger.debug(f"Created network device type: {name}")
db.session.commit()
def on_uninstall(self, app: Flask) -> None:
"""Called when plugin is uninstalled."""
logger.info("Network plugin uninstalled")
def get_cli_commands(self) -> List:
"""Return CLI commands for this plugin."""
@click.group('network')
def networkcli():
"""Network plugin commands."""
pass
@networkcli.command('list-types')
def list_types():
"""List all network device types."""
from flask import current_app
with current_app.app_context():
types = NetworkDeviceType.query.filter_by(isactive=True).all()
if not types:
click.echo('No network device types found.')
return
click.echo('Network Device Types:')
for t in types:
click.echo(f" [{t.networkdevicetypeid}] {t.networkdevicetype}")
@networkcli.command('stats')
def stats():
"""Show network device statistics."""
from flask import current_app
from shopdb.api import Asset
with current_app.app_context():
total = db.session.query(NetworkDevice).join(Asset).filter(
Asset.isactive == True
).count()
click.echo(f"Total active network devices: {total}")
# By type
by_type = db.session.query(
NetworkDeviceType.networkdevicetype,
db.func.count(NetworkDevice.networkdeviceid)
).join(NetworkDevice, NetworkDevice.networkdevicetypeid == NetworkDeviceType.networkdevicetypeid
).join(Asset, Asset.assetid == NetworkDevice.assetid
).filter(Asset.isactive == True
).group_by(NetworkDeviceType.networkdevicetype
).all()
if by_type:
click.echo("\nBy Type:")
for t, c in by_type:
click.echo(f" {t}: {c}")
@networkcli.command('find')
@click.argument('hostname')
def find_by_hostname(hostname):
"""Find a network device by hostname."""
from flask import current_app
with current_app.app_context():
netdev = NetworkDevice.query.filter(
NetworkDevice.hostname.ilike(f'%{hostname}%')
).first()
if not netdev:
click.echo(f'No network device found matching hostname: {hostname}')
return
click.echo(f'Found: {netdev.hostname}')
click.echo(f' Asset: {netdev.asset.assetnumber}')
click.echo(f' Type: {netdev.networkdevicetype.networkdevicetype if netdev.networkdevicetype else "N/A"}')
click.echo(f' Firmware: {netdev.firmwareversion or "N/A"}')
click.echo(f' PoE: {"Yes" if netdev.ispoe else "No"}')
return [networkcli]
# NO dashboard card, deliberately. This plugin declared one for months
# naming a component nobody wrote, so nothing rendered. Converting it would
# have meant inventing a card: network devices carry no live status - there
# is no polling, no reachability check, nothing that can be WRONG - so the
# only card possible is a count of how many exist, which is the kind of
# always-true number this dashboard exists to get away from. If reachability
# is ever collected, that is the card.
def get_navigation_items(self) -> List[Dict]:
"""Return navigation menu items."""
return [
{
'name': 'Network',
'icon': 'network-wired',
'route': '/network',
'position': 18,
},
]
def get_permissions(self) -> List:
"""Return the RBAC permissions this plugin owns."""
return [
('network.view', 'View network devices', 'network'),
('network.create', 'Create network devices', 'network'),
('network.edit', 'Edit network devices', 'network'),
('network.delete', 'Delete network devices', 'network'),
]