- Fix equipment badge barcode not rendering (loading race condition) - Fix printer QR code not rendering on initial load (same race condition) - Add model image to equipment badge via imageurl from Model table - Fix white-on-white machine number text on badge, tighten barcode spacing - Add PaginationBar component used across all list pages - Split monolithic router into per-plugin route modules - Fix 25 GET API endpoints returning 401 (jwt_required -> optional=True) - Align list page columns across Equipment, PCs, and Network pages - Add print views: EquipmentBadge, PrinterQRSingle, PrinterQRBatch, USBLabelBatch - Add PC Relationships report, migration docs, and CLAUDE.md project guide - Various plugin model, API, and frontend refinements Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
210 lines
7.5 KiB
Python
210 lines
7.5 KiB
Python
"""Computers plugin main class."""
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import json
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import logging
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from pathlib import Path
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from typing import List, Dict, Optional, Type
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from flask import Flask, Blueprint
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import click
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from shopdb.plugins.base import BasePlugin, PluginMeta
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from shopdb.extensions import db
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from shopdb.core.models import AssetType, AssetStatus
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from .models import Computer, ComputerType, ComputerInstalledApp
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from .api import computers_bp
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logger = logging.getLogger(__name__)
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class ComputersPlugin(BasePlugin):
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"""
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Computers plugin - manages PC, server, and workstation assets.
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Computers include shopfloor PCs, engineer workstations, servers, etc.
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Uses the new Asset architecture with Computer extension table.
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"""
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def __init__(self):
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self._manifest = self._load_manifest()
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def _load_manifest(self) -> Dict:
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"""Load plugin manifest from JSON file."""
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manifestpath = Path(__file__).parent / 'manifest.json'
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if manifestpath.exists():
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with open(manifestpath, 'r') as f:
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return json.load(f)
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return {}
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@property
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def meta(self) -> PluginMeta:
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"""Return plugin metadata."""
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return PluginMeta(
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name=self._manifest.get('name', 'computers'),
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version=self._manifest.get('version', '1.0.0'),
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description=self._manifest.get(
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'description',
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'Computer management for PCs, servers, and workstations'
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),
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author=self._manifest.get('author', 'ShopDB Team'),
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dependencies=self._manifest.get('dependencies', []),
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core_version=self._manifest.get('core_version', '>=1.0.0'),
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api_prefix=self._manifest.get('api_prefix', '/api/computers'),
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)
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def get_blueprint(self) -> Optional[Blueprint]:
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"""Return Flask Blueprint with API routes."""
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return computers_bp
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def get_models(self) -> List[Type]:
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"""Return list of SQLAlchemy model classes."""
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return [Computer, ComputerType, ComputerInstalledApp]
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def init_app(self, app: Flask, db_instance) -> None:
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"""Initialize plugin with Flask app."""
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logger.info(f"Computers plugin initialized (v{self.meta.version})")
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def on_install(self, app: Flask) -> None:
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"""Called when plugin is installed."""
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with app.app_context():
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self._ensure_asset_type()
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self._ensure_computer_types()
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logger.info("Computers plugin installed")
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def _ensure_asset_type(self) -> None:
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"""Ensure computer asset type exists."""
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existing = AssetType.query.filter_by(assettype='computer').first()
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if not existing:
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at = AssetType(
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assettype='computer',
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pluginname='computers',
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tablename='computers',
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description='PCs, servers, and workstations',
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icon='desktop'
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)
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db.session.add(at)
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logger.debug("Created asset type: computer")
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db.session.commit()
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def _ensure_computer_types(self) -> None:
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"""Ensure basic computer types exist."""
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computer_types = [
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('Shopfloor PC', 'PC located on the shop floor for machine operation', 'desktop'),
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('Engineer Workstation', 'Engineering workstation for CAD/CAM work', 'laptop'),
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('CMM PC', 'PC dedicated to CMM operation', 'desktop'),
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('Server', 'Server system', 'server'),
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('Kiosk', 'Kiosk or info display PC', 'tv'),
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('Laptop', 'Laptop computer', 'laptop'),
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('Virtual Machine', 'Virtual machine', 'cloud'),
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('Other', 'Other computer type', 'desktop'),
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]
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for name, description, icon in computer_types:
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existing = ComputerType.query.filter_by(computertype=name).first()
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if not existing:
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ct = ComputerType(
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computertype=name,
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description=description,
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icon=icon
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)
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db.session.add(ct)
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logger.debug(f"Created computer type: {name}")
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db.session.commit()
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def on_uninstall(self, app: Flask) -> None:
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"""Called when plugin is uninstalled."""
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logger.info("Computers plugin uninstalled")
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def get_cli_commands(self) -> List:
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"""Return CLI commands for this plugin."""
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@click.group('computers')
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def computerscli():
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"""Computers plugin commands."""
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pass
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@computerscli.command('list-types')
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def list_types():
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"""List all computer types."""
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from flask import current_app
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with current_app.app_context():
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types = ComputerType.query.filter_by(isactive=True).all()
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if not types:
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click.echo('No computer types found.')
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return
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click.echo('Computer Types:')
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for t in types:
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click.echo(f" [{t.computertypeid}] {t.computertype}")
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@computerscli.command('stats')
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def stats():
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"""Show computer statistics."""
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from flask import current_app
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from shopdb.core.models import Asset
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with current_app.app_context():
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total = db.session.query(Computer).join(Asset).filter(
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Asset.isactive == True
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).count()
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click.echo(f"Total active computers: {total}")
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# Shopfloor count
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shopfloor = db.session.query(Computer).join(Asset).filter(
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Asset.isactive == True,
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Computer.isshopfloor == True
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).count()
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click.echo(f" Shopfloor PCs: {shopfloor}")
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click.echo(f" Other: {total - shopfloor}")
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@computerscli.command('find')
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@click.argument('hostname')
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def find_by_hostname(hostname):
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"""Find a computer by hostname."""
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from flask import current_app
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with current_app.app_context():
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comp = Computer.query.filter(
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Computer.hostname.ilike(f'%{hostname}%')
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).first()
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if not comp:
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click.echo(f'No computer found matching hostname: {hostname}')
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return
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click.echo(f'Found: {comp.hostname}')
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click.echo(f' Asset: {comp.asset.assetnumber}')
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click.echo(f' Type: {comp.computertype.computertype if comp.computertype else "N/A"}')
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click.echo(f' OS: {comp.operatingsystem.osname if comp.operatingsystem else "N/A"}')
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click.echo(f' Logged in: {comp.loggedinuser or "N/A"}')
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return [computerscli]
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def get_dashboard_widgets(self) -> List[Dict]:
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"""Return dashboard widget definitions."""
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return [
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{
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'name': 'Computer Status',
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'component': 'ComputerStatusWidget',
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'endpoint': '/api/computers/dashboard/summary',
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'size': 'medium',
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'position': 6,
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},
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]
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def get_navigation_items(self) -> List[Dict]:
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"""Return navigation menu items."""
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return [
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{
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'name': 'PCs',
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'icon': 'desktop',
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'route': '/pcs',
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'position': 15,
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},
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]
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